RGSS COMMISSION [PAID]
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Introduction
It's been a while since I've posted here, and 4 games later we're working on our fifth! :) We have some great ideas but need a little programming help with the tech demo for Kickstarter. The commission is in RGSS1 and not large but does require proper experience with RGSS.
Details
The game's battle system has an innovative feature (already programmed) but lacks a proper User Interface to go with it. Unfortunately the programmer who did the battle system is otherwise occupied and will be for a while, so I'm checking here to see if anyone's interested. We're using RMXP at the moment. We're using RMXP at the moment. The User Interface involves the battle status & action select windows.
The commission is paid and initially just for a tech demo so it doesn't have to be flawless.
I hope someone here is up for it! Please let me know. :) Or if you know someone else that'd be great too~
For direct contact: admin@roseportalgames.com
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Technical Details
Here's a MOCKUP (not the actual placeholder graphics). The main bit that needs to be done is the selectable window at the bottom-left. The skills are sorted by 2 types of 'element id' and by cost, as opposed to database ID. Each actor's turn starts out this way; attack is omitted. Standard RMXP classes can be used, no confusing custom SDK is installed.

The stats on the right are pretty basic; I could do those myself. It's the skill window & the unusual sorting that I cannot do.
More details over PM/e-mail.
Could you give a little more information on what you need? It might help you net a scripter if they know what, exactly (or semi-exactly) they'll need to do and what skill level they should be at before jumping in. Mock-ups might be an idea, too. Visual examples tend to help a bit~
(Sorry if I got you excited about a possible scripter. Just trying to help you and the scripters on-site make a good match.)
(Sorry if I got you excited about a possible scripter. Just trying to help you and the scripters on-site make a good match.)
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