ZELDA / GRAND THEFT AUTO TYPE BATTLE SYSTEM SCRIPTS?
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I am making a game, and I thought it would be really cool if I made a city you could roam around and shoot people. So basically, I need a Zelda type battle system to start with, I was wondering if anyone knew good sources? Oh yeah and my characters are about twice the height of regular VX Ace characters. Kudos if anyone knows a good one.
It would also be great if it worked with the free movement and free jump scripts. I think I am eventually going to run into compatibility problems
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OK. I got everything I needed, I had to try different scripts but I finally got what I needed. I'm using Galvs free movement, victors animated battlers, Glavs jump ability and * Falcao Pearl ABS Liquid v3(Just had to change hit size) .
This way I can have regular side view battles, move and jump as I please (jump on tables and the counter! Hurray!) And shoot and use weapons outside of battles.
However, the only downside is Galvs free movement collides with the ABS. When you tell them to attack, they attack. However if you move they start coming towards you. But it's better then nothing, if you just attack and not move everyone will do the same. But if anyone has a fix for it, that'd be awesome.
It would also be great if it worked with the free movement and free jump scripts. I think I am eventually going to run into compatibility problems
----------------------------------------------
OK. I got everything I needed, I had to try different scripts but I finally got what I needed. I'm using Galvs free movement, victors animated battlers, Glavs jump ability and * Falcao Pearl ABS Liquid v3(Just had to change hit size) .
This way I can have regular side view battles, move and jump as I please (jump on tables and the counter! Hurray!) And shoot and use weapons outside of battles.
However, the only downside is Galvs free movement collides with the ABS. When you tell them to attack, they attack. However if you move they start coming towards you. But it's better then nothing, if you just attack and not move everyone will do the same. But if anyone has a fix for it, that'd be awesome.
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