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WIN $50K - UNITY + WINDOWS STORE CONTEST

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Bring your best Unity games to the Windows Store and/or Windows Phone Store for a chance to win great prizes!


We'd like to reward all the hard work behind your beautiful games! Dazzle us with a hand-crafted game, a new one, or one you've already made, and you can win up to $50,000.

Contest deadline:

Enter your published game in the contest: July 20

Note: If you have not published to the Windows and Windows Phone Store before, please allow for several weeks before the July 20th deadline to submit your game.

Contest winners will be announced August 13, 2014. Winners will be contacted directly with details on how to collect their prizes.


Some more pertinent details:
http://unity3d.com/contest/windows/terms


How to Enter

Please visit http://unity3d.com/contest/windows/new and follow the instructions to complete and submit the registration form including your name and email address. Upon successful submission of the registration form, you will receive further instructions by email. An active Windows Developer account ("Account") is required to participate in the Contest. If you do not already have an Account, you can use the token you will receive in the email from Microsoft (Unity3d@microsoft.com) and visit http://msdn.microsoft.com/en-us/library/windows/apps/jj193592.aspx to register for a free account. During the Contest Period, take the following actions to enter the Contest:

To Participate, entrants must download and use:
• Unity 4.3.4 or later (http://unity3d.com/unity/download); and
• Visual Studio Express (or any other SKU) 2013 or later (http://msdn.microsoft.com/en-US/windows/apps/br229516).

The above will be referred to in these Official Rules as the “Development Tools.” The use of all Development Tools is free.

Technical Requirements for your Submission:
• Games intended for the Windows Platform must be published through the Windows Store and run on Windows 8 or Windows 8.1.
• Games intended for the Windows Phone must be published through the Windows Phone Store and run on Windows Phone 8 or Windows Phone 8.1.

ONE (1) GRAND PRIZE: $50,000 USD.
ONE (1) FIRST PRIZE: $30,000 USD.
ONE (1) SECOND PRIZE: $10,000 USD.
TWENTY (20) HONORABLE MENTION PRIZES: A Unity Pro license. Approximate Retail Value ("ARV"): $1,500 USD.


So, if you have an AWESOME idea just hanging around, try your hand at Unity and get it published to the Windows Store because, hey, $50,000.

(Thanks to Sailerius for bringing this to my attention.)

RMN is not affiliated with this contest in any way.
Addit
"Thou art deny the power of Aremen?!"
6394
Darn it… If only I knew Unity…
slash
APATHY IS FOR COWARDS
4158
Sailerius
did someone say angels
3214
author=Addit
Darn it… If only I knew Unity…

Sounds like a great chance to learn! There's plenty of tutorials on the internet.
Many of the entries submitted will be successful previously released games, so beginners probably won't have any chance. Still, what an amazing prize list O_O
To anyone who is interested in this: be careful of the fine print and what becomes or does not become the property of Microsoft by entering a game in their contest. Art contests are often a scam to generate free ideas.

And it's also very interesting how they are allowing any games that have been previously made. Like Avee said, those are probably the games that will come out on top.
I was about to write this off as spam until I realised it was a legit topic (by kentona, even). XD
If I managed to study this year I would have learned to use Unity... TT_TT

author=Shoobinator
To anyone who is interested in this: be careful of the fine print and what becomes or does not become the property of Microsoft by entering a game in their contest. Art contests are often a scam to generate free ideas.


Really? UGH, I hate people who do that. That's why artists are so mistreated. =_=
Sailerius
did someone say angels
3214
author=Chivi-chivik
If I managed to study this year I would have learned to use Unity... TT_TT

author=Shoobinator
To anyone who is interested in this: be careful of the fine print and what becomes or does not become the property of Microsoft by entering a game in their contest. Art contests are often a scam to generate free ideas.


Really? UGH, I hate people who do that. That's why artists are so mistreated. =_=

I'm not sure why you posted that without looking at the contest guidelines yourself to confirm that that was not the case.
Decky
I'm a dog pirate
19645
Don't worry, guys. Something else might be on the horizon too...
So do they get all rights to your game if you do this? What if someone made a super popular game on par to angry birds, would Microsoft be the ones to profit?
Sailerius
did someone say angels
3214
author=McBick
So do they get all rights to your game if you do this? What if someone made a super popular game on par to angry birds, would Microsoft be the ones to profit?

No. They don't get anything. Shoobinator is just fear-mongering.
author=Sailerius
author=Chivi-chivik
If I managed to study this year I would have learned to use Unity... TT_TT

author=Shoobinator
To anyone who is interested in this: be careful of the fine print and what becomes or does not become the property of Microsoft by entering a game in their contest. Art contests are often a scam to generate free ideas.


Really? UGH, I hate people who do that. That's why artists are so mistreated. =_=
I'm not sure why you posted that without looking at the contest guidelines yourself to confirm that that was not the case.


Yeah, I hadn't read the full rules yet. And upon closer inspection, they do say this: "Entrant will retain ownership rights of his or her Submission." If anything this might worry me a little, but it could just be for quality assurance or to meet their other rules about crude language, violence, etc: "Uploading a Submission constitutes entrant’s consent to give Sponsor and its partner, Unity, a royalty-free, non-exclusive license to use, review, assess, test and otherwise analyze your Submission and all its content in connection with this Contest".

And I posted that because I wasn't interested enough at the time to look at the full rules, but I've seen that issue in the past. Of course here, there isn't anything obviously devious sounding.

I've had some experience with Unity, but I'm not sure if I can produce a worthy product in the next month and a half. And I think I need a little more practice personally. This can at least motivate me to prototype some more stuff.
author=Sailerius
author=McBick
So do they get all rights to your game if you do this? What if someone made a super popular game on par to angry birds, would Microsoft be the ones to profit?
No. They don't get anything. Shoobinator is just fear-mongering.

I didn't say they were taking your property one way or the other. I was just saying to be careful. Sorry, if that came off wrong. In this case, your submission is put on the Windows Store, so if it's good but still not a contest winner, you might still make a few bucks.

---

The deadline for this contest is ambiguous though. The time of "several weeks" before you submit your game and when Microsoft publishes to the store, which has to be before July 20th, is not quite exact...
If only it wasn't Windows phone, haha.
Damn it.. It's too late to start learning Unity
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