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"ANIMATED MONSTERS" PLUGIN QUESTION.

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I'm having a bit of trouble with this plugin for DynRPG, and I feel dumb because it seems I am one of the only ones with this problem. Since it asks me to make a folder for each monster and to move the png files into it, how do I go about making the background transparent since I'm not directly uploading from the engine itself? I mean, I know how to make alpha channels, but obviously RM2003 accepts a certain kind of color code that makes it impossible.
Fixed it. For anyone else who comes across this problem:

Import the pngs first, choosing the proper background color to be transparent. Go to your game's monster folder, and then move the newly imported files to the <monstername> folder.
Pages: 1