HELP WITH ITEMS AND COMMON EVENTS
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Yeah I'm trying to do a thing on RPG Maker VX Ace where the player finds an item, they can view it by going into the menu and going to key items. After of 30 minutes on trying to do that, I can't seem to get rid of the picture and I did put in if pressed A, erase the picture, but it's not working. I try to look this up but I can't find any answers. I would really love it if someone can explain it to me on how to fix this. Also if possible send me a link to a video or screenshot on how to do it. If not explain it to me like I'm a 5 year old because the whole Common Events confuses me.
Thanks in advance. :3
Thanks in advance. :3
Could you show us a screenshot of the eventing or link the script you're using please? It's hard to know how to fix it if we don't know what you did to get it up in the first place and it may be something very simple or complicated depending on how you did what you did and what else is in the event/script. ^.^
Assuming I am understanding your problem (you are a bit unclear), what I do for that is use a blank text box.
This is what the item should look like
(It doesn't have to be a key item. And I designated it as a note, but it will work just as well for any kind of image)
And this is what the common event should look like
Remember the image number relates directly to how it layers on the screen.
If you want it to appear above everything, give it a high image number.
Note - "BattleTut" would be your image name of course. I just used one of mine for the example.
This works perfectly for me. The image will disappear once the player presses enter. Let me know if you have any trouble, although I think this is pretty straightforward.
This is what the item should look like
(It doesn't have to be a key item. And I designated it as a note, but it will work just as well for any kind of image)
And this is what the common event should look like
Remember the image number relates directly to how it layers on the screen.
If you want it to appear above everything, give it a high image number.
Note - "BattleTut" would be your image name of course. I just used one of mine for the example.
This works perfectly for me. The image will disappear once the player presses enter. Let me know if you have any trouble, although I think this is pretty straightforward.
author=GoatBoy
Assuming I am understanding your problem (you are a bit unclear), what I do for that is use a blank text box.
This is what the item should look like
(It doesn't have to be a key item. And I designated it as a note, but it will work just as well for any kind of image)
And this is what the common event should look like
Remember the image number relates directly to how it layers on the screen.
If you want it to appear above everything, give it a high image number.
Note - "BattleTut" would be your image name of course. I just used one of mine for the example.
This works perfectly for me. The image will disappear once the player presses enter. Let me know if you have any trouble, although I think this is pretty straightforward.
Thanks GoatBoy! That did the trick. :3
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