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SCREEN TINTING STOPPED WORKING

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Okay, I've worn out google trying to find a solution, unfortunately most google searches for tint issues just bring up people asking how to add tints. I've made it most of the way through my demo and started to play it through from the beginning, when I realized none of my tints are working. Sometimes they dim a little, but the colors never work, and the dimming is never enough. I've checked my events and they're set up right. (And every time I've played previously they've tinted correctly) I thought maybe a script could have messed them up, but I haven't added a script recently that would affect tinting (that I know of). I pasted my tints into new games and they work.

Any help would be appreciated. I can post events, list of scripts, pictures or anything that anyone thinks would be helpful. (I'm literally stumped, and I'm pretty handy with RPGmaker...) Thank you in advance.
Okay, first way to check scripts - copy and paste them all below the Main Process>Main part. This will deactivate them. If the tints work after doing that it means it's one of your scripts. Add them back to the normal area one at a time and see if any of them cause the issue. If they do then you might need to check that script again.

If that's not the issue, then I'm not really sure what it could be bar eventing. Could you screenshot some of your event code with the tints here so we can check that out too?

Also, I assume you're using Ace since you didn't say which RM?
Thank you for your reply! I am using Ace, I had forgotten to mention that. It turns out it was the Khas lighting script. (Which I should have known, I feel stupid for not realizing sooner.) I had to turn the Surface_UE to false for tints not to be affected.
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