MENU SCRIPTING HELP!
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So I am using this script:
http://forums.rpgmakerweb.com/index.php?/topic/18571-tales-of-vesperia-cms/
And I am using a script for quests,
http://forums.rpgmakerweb.com/index.php?/topic/11282-modern-algebras-quest-journal-general-info/
In the menu script there is a part for custom commands, I inserted this code:

And it's all working find until I get to the menu, select quests and the game is paused permanently. (It's not frozen because the timer is still ticking...)
I was wondering if anyone would be kind enough to help me and tell me what I need to do to fix this? Thank you.
http://forums.rpgmakerweb.com/index.php?/topic/18571-tales-of-vesperia-cms/
And I am using a script for quests,
http://forums.rpgmakerweb.com/index.php?/topic/11282-modern-algebras-quest-journal-general-info/
In the menu script there is a part for custom commands, I inserted this code:

And it's all working find until I get to the menu, select quests and the game is paused permanently. (It's not frozen because the timer is still ticking...)
I was wondering if anyone would be kind enough to help me and tell me what I need to do to fix this? Thank you.
author=TDS
Could you post a small demo with the scripts in it that cause the error?
This is the demo:
http://rpgmaker.net/media/content/users/24982/locker/Menu_Script_Help_Demo.exe
It seems my initial suspicion of the problem was correct. The reason the menu appears to freeze is because command_personal is used to select a character before calling a menu and there is nothing to handle the quest command in the on_personal_ok method.
This should call the quest menu.
Let me know if it works out for you and if there's anything else I could do to help.
Have a nice day.
This should call the quest menu.
:Quests => [ true, "Quests", "Manage your quests", :custom_command, Scene_Quest],
Let me know if it works out for you and if there's anything else I could do to help.
Have a nice day.
author=TDS
It seems my initial suspicion of the problem was correct. The reason the menu appears to freeze is because command_personal is used to select a character before calling a menu and there is nothing to handle the quest command in the on_personal_ok method.
This should call the quest menu.
:Quests => [ true, "Quests", "Manage your quests", :custom_command, Scene_Quest],
Let me know if it works out for you and if there's anything else I could do to help.
Have a nice day.
Thank you very much for your help! Have a nice day as well.
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