CURE SPELLS FOR RMXP?

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Okay, maybe I haven't looked enough, but how can I make an XP cure spell, the only answer I've found said make the skill do negative intellegence or power, but it just says " Please enter an integer between 1 and 100, any help? Thx
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
First, this isn't the right forum section, ask for help with RPG Maker in the help forum, this forum is for discussing ideas

Second, you changed both topics to ask us not to respond to either of them???

Third, you seriously just set the power as a negative number, that's all there is to it. Not the intelligence-factor, the power. The intelligence factor does have to be between 0 and 100, since it's "what percentage of this spell is based on the caster's intelligence?"

This is why they have all the default spells in there when you create a new game; so you can look at them and see how to make those kinds of spells. You may have deleted them all from your project already though :)

The basic formula for a healing spell is the same as any other spell, it's equal to (skill's power * caster's stat * skill's stat influence / 2000). For healing spells that's the end of the equation. For offensive spells the damage is then reduced by (target's defense * skill's defense influence / 200).
Thx and srry for posting in the wrong section im still new, and I used a sideview engine, and it had a bunch of custom spelld, not the original, thx for the help
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