IS THERE A UTILITY/PROGRAM TO PREDICT/PLACE PICTURE AXIS PLACEMENT?

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Because honestly, fiddling around with the X/Y axis in the editor and playtesting my game back and forth until the picture is exactly where I want it to be isn't the business, dude. There's got to be a more efficient way.
Not sure if this is helpful, but you could predict it somehow. The default size of the screen is 544 x 416 for Ace (not sure with the others), so you estimate how many pixels of each edge you want the picture to be.
Or you could use a magnifying glass and count the pixels on the screen manually Please don't do this. There has to be another way.

Haven't heard of a program or script that does this automatically though...
An easy way to do this is remember that each tile is 32x32, meaning that from left to right, each tile is +32. Same with from top to bottom.

Granted, it's not as great as an actual program to help with that but it should help with placing images on a map.

Another trick is to set it to x/y of an event on the map. Put the event where you want the image to show up (even if it's a blank event) and set the image to it.
author=goldenroy
>>Click<<




Seriously, everyone get this now. Hours of time saved. Thanks, man.
:yoink:

Thank you very muchly~
I used to position the picture in my image editing program and use the selection tool to find the coordinates. I usually do mockups first so it was easy method.
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