LEGEND OF OTAKU: ADVENTURES OF THE ALMIGHTY NERD (NEED HELP!!!)
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Hi.
As you can probably guess I'm working on an RPG project. And as you can also probably guess the project's title is Legend of Otaku.
Here's the problem:
I have never made a game before. I have no idea how to program the battle system I've come up with for the game (I won't launch into a detailed explanation but I will mention it involves cards) or ANYTHING for the game to be exact. I've never made artwork. I've never even done anything more than write for it.
And I've written quite a few things down for it.
Point being I need some help with this game. If anyone is willing to help me in ANY way, making artwork, teaching me how to program, submit ideas for abilities, bosses, and so on, I would sincerely appreciate it.
As for the concept, it goes like this:
A party from a foreign land calls upon the old gods to aid them, and the old gods respond by bringing in a freaking nerd and blessing him with the most important relic ever known: the Anima Codex, only with its power broken before it can really cut loose. This leads the Otaku and his party into a quest to restore the strength of the Codex and empower themselves through the first seven of the Eight Great Tributaries so that they can purify the eighth and save the world.
A bit cliché, I know, but this is also a basic description, and it avoids as much as possible going too far into depth about the plot or anything.
If you are looking for what information I have I have it on a text file I can mail to you.
Thanks for any help you can give,
Yugijak
As you can probably guess I'm working on an RPG project. And as you can also probably guess the project's title is Legend of Otaku.
Here's the problem:
I have never made a game before. I have no idea how to program the battle system I've come up with for the game (I won't launch into a detailed explanation but I will mention it involves cards) or ANYTHING for the game to be exact. I've never made artwork. I've never even done anything more than write for it.
And I've written quite a few things down for it.
Point being I need some help with this game. If anyone is willing to help me in ANY way, making artwork, teaching me how to program, submit ideas for abilities, bosses, and so on, I would sincerely appreciate it.
As for the concept, it goes like this:
A party from a foreign land calls upon the old gods to aid them, and the old gods respond by bringing in a freaking nerd and blessing him with the most important relic ever known: the Anima Codex, only with its power broken before it can really cut loose. This leads the Otaku and his party into a quest to restore the strength of the Codex and empower themselves through the first seven of the Eight Great Tributaries so that they can purify the eighth and save the world.
A bit cliché, I know, but this is also a basic description, and it avoids as much as possible going too far into depth about the plot or anything.
If you are looking for what information I have I have it on a text file I can mail to you.
Thanks for any help you can give,
Yugijak
How to program what you want to do will be largely determined by the engine of your choice. There's a number of articles/tutorials under the Development tab, so, that would be a good place to start as any!
Also, I seem to recall a thread specifically about designing boss fights. My guess is that probably somewhere in the Game Design and Development sub-forum. Er, don't quote me on that, though!
Also, I seem to recall a thread specifically about designing boss fights. My guess is that probably somewhere in the Game Design and Development sub-forum. Er, don't quote me on that, though!
author=Marrend
How to program what you want to do will be largely determined by the engine of your choice. There's a number of articles/tutorials under the Development tab, so, that would be a good place to start as any!
Also, I seem to recall a thread specifically about designing boss fights. My guess is that probably somewhere in the Game Design and Development sub-forum. Er, don't quote me on that, though!
I am anyway. LOL
Thanks for the advice. But I'm probably going to need to work at it since I'm just using VX Ace lite and still need to learn it. Hopefully I can find a way to program the unique combat system as well as the loot the system requires and limitations on use.
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