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WHICH RPG MAKER TO USE/IS BEST FOR COMBAT?

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masterofmayhem
I can defiantly see where you’re coming from
2610
So I’ve been quietly working on my project on RPGM2003. And while I like 2k3, I’ve been increasingly considering upgrading to a better Maker for my project. Mainly because I don’t think 2k3 I going to give me the options I want for the encounters I’m planning to have.

So I’d like to know which maker I can use that lets these combat shenanigans (as well as any others I may want) happen without having to really on Ruby Scripting (Because I don’t think I want to learn an entire program language) or where such scripts are easily available. Unless of course theirs an overly complicated way to do all this in 2K3, that would be cool to.

• Having an enemy become enraged or gain more powerful when hurt by a specific elemental or damage type (For example a water enemy that goes nuts when hit by lightning.)
• Allowing enemies to jump in front of attacks and take damage from others. (sort of like the final fantasy cover ability)
• Basic counterattack, for both physical and magical damage.
• Ability for enemies to perform two actions in one turn.

So yeah, not that extra complicated, but complex enough I can throw out some really tricky stuff if I want to. Thanks.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Agreed. RMXP is good at some things, but for complex battle stuff without scripting, go with Ace. XP needs scripting to pull it off.
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