LOOKING FOR A OLD VX GAME I CAN'T REMEMBER
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this was a rpg maker VX game, i don't think it was ace, probably 3-5 years old
at the beginning opening (this is just a pure game play game by the way) there was a option for a in development story, or some other mode. the story was obviously a after thought.
upon starting the main (not story mode) it asked for difficulty 1-10 and you went through floors of randomly generated with, at 10 difficulty, insanely hard enemies. your forced progression was due to a lack of items, and needing healing items and revives, otherwise you could grind, but enemies hit so hard it wasn't really viable.
the random floors looked like they were made with the default 'make a dungeon' thing in rpg maker, but with chests with random items. There was a boss every 3 or 5 floors, and that was it. I think you could also select how deep the dungeon was (15 floors, 30 floors, 50 floors..i don't remember)
i remember the chests could contain weapons your character couldn't use, i believe you could make a party out of maybe 11 classes the game had.
I don't recall if it allowed you to save your game, it might have...actually i think it did..but i can't remember. it also used what i'm pretty sure may have been almost only the default RTP graphics. it DEFINATLY did not use lots of custom graphics and music...i think.
also sorry for putting this here, i know theres a topic for old games and having people find them, but i couldn't find it, and where better then general discussion.
at the beginning opening (this is just a pure game play game by the way) there was a option for a in development story, or some other mode. the story was obviously a after thought.
upon starting the main (not story mode) it asked for difficulty 1-10 and you went through floors of randomly generated with, at 10 difficulty, insanely hard enemies. your forced progression was due to a lack of items, and needing healing items and revives, otherwise you could grind, but enemies hit so hard it wasn't really viable.
the random floors looked like they were made with the default 'make a dungeon' thing in rpg maker, but with chests with random items. There was a boss every 3 or 5 floors, and that was it. I think you could also select how deep the dungeon was (15 floors, 30 floors, 50 floors..i don't remember)
i remember the chests could contain weapons your character couldn't use, i believe you could make a party out of maybe 11 classes the game had.
I don't recall if it allowed you to save your game, it might have...actually i think it did..but i can't remember. it also used what i'm pretty sure may have been almost only the default RTP graphics. it DEFINATLY did not use lots of custom graphics and music...i think.
also sorry for putting this here, i know theres a topic for old games and having people find them, but i couldn't find it, and where better then general discussion.
http://rpgmaker.net/forums/topics/4667/
You answered your own question here, if you want the game to be found, post in that topic above and describe it as well as you can. Segnin is pratically the local god of RM game history, and if you can get his attention in that thread, your game should be located in no time.
I don't think I would ever call a VX game old though. XD
author=dawnbomb
also sorry for putting this here, i know theres a topic for old games and having people find them, but i couldn't find it, and where better then general discussion.
You answered your own question here, if you want the game to be found, post in that topic above and describe it as well as you can. Segnin is pratically the local god of RM game history, and if you can get his attention in that thread, your game should be located in no time.
I don't think I would ever call a VX game old though. XD
author=facesforce
http://rpgmaker.net/forums/topics/4667/Segnin is pratically the local god of RM game history, and if you can get his attention in that thread, your game should be located in no time.
Segnin has been MIA for this entire year, though, so I wouldn't count on him. Just saying.
author=eplipswich
Segnin has been MIA for this entire year, though, so I wouldn't count on him. Just saying.
Ah. Oh, I did not know that. Well, that shows how little I've been able to connect to RMN this year. Oh well.
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