[RMVX ACE][RGSS] SCRIPTING SERVICES
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Contents
Introduction
Hello and thank you for reading. I am making this thread to offer my services as a RGSS2 and RGSS3 scripter. I have experience making scripts for RGSS1/2/3 and I've been making them since RGSS1 came out with RPG Maker XP.
Work Examples
Here are some examples of my work. You can see more of them in action in my youtube channel here: https://www.youtube.com/channel/UCvzZML_ZNzECzUeZkALxUUg
Menu systems:
Please note that I do not make the graphics for commissioned work, that is up to the person commissioning.

Battle systems:
Other systems:

Services, price, and terms of use
The services I am able to provide at the moment are limited to scripts that will not take longer than a week to finish. This means I cannot do complex battle systems or other large systems which require the creation of many scripts. This is not because of lack of desire to do so, it just usually grinds commissions to a halt to the point where no one else gets theirs done for weeks. I also provide debugging services for projects.
Here is where I would normally put prices with examples to go along with them, but as I've learned from doing commissions in the past that is not the way to go with programming commissions. All prices are flexible and I'm always willing to lower the price to what the person or group can afford within reason.
As for how to pay. I know this is going to sound strange at first, but at the moment I am only accepting Amazon gift cards as a payment method. I understand how this may seem strange, but after testing it out in other places for a few months, I feel that this method works best for me in terms of getting what I want out of doing commissions. I apologize for the lack of more accessible payment methods, but this is the best I could do.
The terms of use for my commission work are as follow: All my commissioned work is royalty free and you don't have to credit me if you don't want to. The only restrictions for my work at the moment are that you cannot claim that you made the code for the commissioned work or remove any headers that indicate my involvement in its creation ( Short: You cannot commission a script to pretend you made it). Also you may not sell the rights to use the script to someone else.
Contact information
If you have any questions for me you can post them in this thread or send me a PM.
Thank you for reading and have a nice day.
- Introduction
- Work examples
- Services, price, and terms of use
- Contact information
Introduction
Hello and thank you for reading. I am making this thread to offer my services as a RGSS2 and RGSS3 scripter. I have experience making scripts for RGSS1/2/3 and I've been making them since RGSS1 came out with RPG Maker XP.
Work Examples
Here are some examples of my work. You can see more of them in action in my youtube channel here: https://www.youtube.com/channel/UCvzZML_ZNzECzUeZkALxUUg
Menu systems:
Please note that I do not make the graphics for commissioned work, that is up to the person commissioning.




Battle systems:




Other systems:


Services, price, and terms of use
The services I am able to provide at the moment are limited to scripts that will not take longer than a week to finish. This means I cannot do complex battle systems or other large systems which require the creation of many scripts. This is not because of lack of desire to do so, it just usually grinds commissions to a halt to the point where no one else gets theirs done for weeks. I also provide debugging services for projects.
Here is where I would normally put prices with examples to go along with them, but as I've learned from doing commissions in the past that is not the way to go with programming commissions. All prices are flexible and I'm always willing to lower the price to what the person or group can afford within reason.
As for how to pay. I know this is going to sound strange at first, but at the moment I am only accepting Amazon gift cards as a payment method. I understand how this may seem strange, but after testing it out in other places for a few months, I feel that this method works best for me in terms of getting what I want out of doing commissions. I apologize for the lack of more accessible payment methods, but this is the best I could do.
The terms of use for my commission work are as follow: All my commissioned work is royalty free and you don't have to credit me if you don't want to. The only restrictions for my work at the moment are that you cannot claim that you made the code for the commissioned work or remove any headers that indicate my involvement in its creation ( Short: You cannot commission a script to pretend you made it). Also you may not sell the rights to use the script to someone else.
Contact information
If you have any questions for me you can post them in this thread or send me a PM.
Thank you for reading and have a nice day.
Amazon Gift Cards huh? Can those be electronically purchased and sent? Don't even know if I have region restrictions on that website or not.
TDS is reliable and awesome. He made tons of script for me! He also is very nice and tests the scripts as much as he can. :)
The amazon gift card is a weird but funny way of doing payment, but it's a-OK after you get around it.
The amazon gift card is a weird but funny way of doing payment, but it's a-OK after you get around it.
author=Liberty
I would steal you in an instant if I had a game that needed it. :<
Ditto! I will definitely keep this in mind :DDD
Aaaah awesome! I hope you get to work on a lot of cool things, TDS. nwn
I WILL ALSO ATTEST TO HIS AWESOMENESS TDS does great work and is mega chill to work with. ;w;
I WILL ALSO ATTEST TO HIS AWESOMENESS TDS does great work and is mega chill to work with. ;w;
Awww, I'm touched. Thank you very much for the nice posts.
@kory_toombs:
Yes, the cards can be purchased digitally, but it's best to send it to yourself and then pass on the code to the person you intend to give them to. I'm not sure if there are region restrictions or not on the site, but there are different versions of the site for different parts of the world. Since this is a US based site I am going to use the US version which is the .com one.
@kory_toombs:
Yes, the cards can be purchased digitally, but it's best to send it to yourself and then pass on the code to the person you intend to give them to. I'm not sure if there are region restrictions or not on the site, but there are different versions of the site for different parts of the world. Since this is a US based site I am going to use the US version which is the .com one.
Okey dokey you just found a customer sir.
I am wondering how fast you can turn around requests that are laughably easy/minor? I find myself accruing those at a fairly high rate (i.e. at least once a day every day I work on my game), I mean things that you could look at for probably literally five minutes and figure out how to do. Haha I kind of wish I could put you on retainer to answer my dumb and incredibly simple scripting questions. In the rare event I need to commission a script that's super straightforward but more often I find myself needing to modify or unbreak an existing script often in a very small way, and I'm willing to spend dollars for that too, I'm just not sure how it would work.
Since nowadays making (analog) RPGs is my day job, I am willing to throw a totally reasonable amount of dollars at game making, but can you try to give some kind of ballpark idea of what you charge so I can make sure I'm not getting in over my head?
I am wondering how fast you can turn around requests that are laughably easy/minor? I find myself accruing those at a fairly high rate (i.e. at least once a day every day I work on my game), I mean things that you could look at for probably literally five minutes and figure out how to do. Haha I kind of wish I could put you on retainer to answer my dumb and incredibly simple scripting questions. In the rare event I need to commission a script that's super straightforward but more often I find myself needing to modify or unbreak an existing script often in a very small way, and I'm willing to spend dollars for that too, I'm just not sure how it would work.
Since nowadays making (analog) RPGs is my day job, I am willing to throw a totally reasonable amount of dollars at game making, but can you try to give some kind of ballpark idea of what you charge so I can make sure I'm not getting in over my head?
author=Max McGee
Okey dokey you just found a customer sir.
I am wondering how fast you can turn around requests that are laughably easy/minor? I find myself accruing those at a fairly high rate (i.e. at least once a day every day I work on my game), I mean things that you could look at for probably literally five minutes and figure out how to do. Haha I kind of wish I could put you on retainer to answer my dumb and incredibly simple scripting questions. In the rare event I need to commission a script that's super straightforward but more often I find myself needing to modify or unbreak an existing script often in a very small way, and I'm willing to spend dollars for that too, I'm just not sure how it would work.
Since nowadays making (analog) RPGs is my day job, I am willing to throw a totally reasonable amount of dollars at game making, but can you try to give some kind of ballpark idea of what you charge so I can make sure I'm not getting in over my head?
It's an interesting proposition and I'm not opposed to it. I just feel that even at a low price it would quickly become very expensive to charge for each question.
For example if you have an average of 3 requests a day for a week at 5$ each, you would end up paying about a 105$ a week. Charging 3$ would come out to 63$.
And there is the paradox that the quicker I answer the question the lower the price must be.
There are a couple of ways I could see it working out. The first is to work around a budget and a specific type of workload. And the second is to essentially work for tips. In which the payment is at the discretion of the person asking the questions and mostly based on what kind of service they receive and how much it helps them.
I'm fine with either as long as the requests are indeed short. And I'm willing to work around a budget, but if you have any suggestions for a better paying arrangement let me know.
I had written up a weird idea for a payment scheme here that involved just giving you $100 at the outset and seeing how much credit worth of scripting it bought me but I discarded that idea because I thought it was too nuts.
Let me think about it and the next time I have a specific scripting question I'll shoot it over to you and we can figure out the monetary end. In the mean time I'll send you a PM now to exchange contact information.
Let me think about it and the next time I have a specific scripting question I'll shoot it over to you and we can figure out the monetary end. In the mean time I'll send you a PM now to exchange contact information.
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