[RMVX ACE] [SCRIPT REQUEST] SEPARATE SYSTEM AND GAME SAVES
Posts
Pages:
1
Recently, I've been working on a system that involves saving certain switches and accessing them via the title screen using a save file. However, I only managed to make it load said switches from a single save file...
What I've been hoping to do since is make the game create a separate System save file alongside the Game save file. (So for example, Save01.rvdata2 and System.rvdata2)
However, all of my tests have lead me nowhere. For some reason, something prevents the files from being accessed separately, and as a result the Load/Save screen appears to be blank.
So, what I hope to achieve from this topic is something which'll make this possible.
Is it possible, or is this a lost cause?
What I've been hoping to do since is make the game create a separate System save file alongside the Game save file. (So for example, Save01.rvdata2 and System.rvdata2)
However, all of my tests have lead me nowhere. For some reason, something prevents the files from being accessed separately, and as a result the Load/Save screen appears to be blank.
So, what I hope to achieve from this topic is something which'll make this possible.
Is it possible, or is this a lost cause?
How exactly have you been going on about it?
Because you can just use save_data and load_data to save and load information into a system file.
All you would have to do is put the pertinent data in the system file and then load it where you need it.
Because you can just use save_data and load_data to save and load information into a system file.
array = [1, 2, 3] save_data(array, "System.rvdata2")
loaded = load_data("System.rvdata2") loaded.each {|l| msgbox l}
All you would have to do is put the pertinent data in the system file and then load it where you need it.
Pages:
1













