[RMVX ACE] RECRUITING FOR A COMMERCIAL PROJECT - URBAN FANTASY
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Hello everyone
I am writing this thread to invite you to take part to Urban Fantasy's dev team.
The game will have the chance of appearing among the indie titles at Indie Videogame fairs as well as in the indie corner of some of the main events of the field.
Payment will be afforded mainly by royalties which will be decided according to each case and renegotiated after a crowdfunding efforts in positive cases + lump sum bonuses.

ABOUT
Urban Fantasy is an experimental JRPG featuring an urban environment, social problems, thrill, fantasy and fun. In order to melt these two different aspects (Urban and Magic) the game focuses on the commonly excluded social cathegories which you never heard something about when playing traditional JRPGs like students, salarymen, policemen, poors etc... as well as a representation of an environment which has a strong narrative potential. Subsequently such a setting gives us room to portray an URBAN kind of magic, dealing mainly with the popular kinds of arts we usually witness everyday on walls, tv etc.. as Psychic abilities, Graffiti, Cyber abilities, Rapping etc... Just an example...
The story of the game will unfold among different cities/nations/MNCs (resembling many from the world we live in) and various characters striving to seek a greater power able to change the whole balance of power, creating new threats and erasing the old ones.
EARLY SCREENSHOTS



BATTLE SYSTEM (ALPHA)
Here's the list of vacancies:
PIXEL ARTIST
The candidate will deal with the creation and editing of battlers and objects based on the original style used by holder; will be involved occasionally with the editing of some battlebacks.
ILLUSTRATOR/ARTIST (Pictures, HUD)
The illustrator will deal with creating portraits for the main characters, enemies, further concept art, illustrations for title and some important events
SCRIPTER/PROGRAMMER
The scripter/programmer will mainly deal with solving issues (bugs or compatibility problems) or creating some sequences of the game (Attacks, Illumination FXs etc..) as well.
For further info please read this topic on indiedb!
http://www.indiedb.com/games/urban-fantasy/news/urban-fantasy-is-hiring
TO APPLY
Send an email with your portfolio, CV and motivational letter to zephirel(at)hotmail.it
Thanks for your attention
I am writing this thread to invite you to take part to Urban Fantasy's dev team.
The game will have the chance of appearing among the indie titles at Indie Videogame fairs as well as in the indie corner of some of the main events of the field.
Payment will be afforded mainly by royalties which will be decided according to each case and renegotiated after a crowdfunding efforts in positive cases + lump sum bonuses.

ABOUT
Urban Fantasy is an experimental JRPG featuring an urban environment, social problems, thrill, fantasy and fun. In order to melt these two different aspects (Urban and Magic) the game focuses on the commonly excluded social cathegories which you never heard something about when playing traditional JRPGs like students, salarymen, policemen, poors etc... as well as a representation of an environment which has a strong narrative potential. Subsequently such a setting gives us room to portray an URBAN kind of magic, dealing mainly with the popular kinds of arts we usually witness everyday on walls, tv etc.. as Psychic abilities, Graffiti, Cyber abilities, Rapping etc... Just an example...
The story of the game will unfold among different cities/nations/MNCs (resembling many from the world we live in) and various characters striving to seek a greater power able to change the whole balance of power, creating new threats and erasing the old ones.
EARLY SCREENSHOTS
BATTLE SYSTEM (ALPHA)
Here's the list of vacancies:
PIXEL ARTIST
The candidate will deal with the creation and editing of battlers and objects based on the original style used by holder; will be involved occasionally with the editing of some battlebacks.
ILLUSTRATOR/ARTIST (Pictures, HUD)
The illustrator will deal with creating portraits for the main characters, enemies, further concept art, illustrations for title and some important events
SCRIPTER/PROGRAMMER
The scripter/programmer will mainly deal with solving issues (bugs or compatibility problems) or creating some sequences of the game (Attacks, Illumination FXs etc..) as well.
For further info please read this topic on indiedb!
http://www.indiedb.com/games/urban-fantasy/news/urban-fantasy-is-hiring
TO APPLY
Send an email with your portfolio, CV and motivational letter to zephirel(at)hotmail.it
Thanks for your attention
I hope this goes well for you. It looks like an interesting project. Good luck!
http://rpgmaker.net/forums/topics/7262/
http://rpgmaker.net/articles/1058/
When asking for aid you MUST include at least as much information as someone who is creating a game page.
For those seeking help there must be:
- At least 500 words describing the game - what you're aiming for, game genre, story summary, systems planned, anything that will draw people in out of interest and what plans you have for the game itself. If you can't meet the word limit you don't have enough information to go looking for people to make the game with.
- 3+ screenshots of what you have so far or what you're capable of.
- Precise details about what you're looking for in people - what type of skills (mappers, writers, animators, musicians, etc); the skill level (beginner, advanced, professional); what you're looking to get out of them (a few sprites, 20 maps, an estimate of songs); what, if anything, you're willing to pay/recompense them with (nothing, monetary reward, t-shirts, something from the RMN store); the estimated amount/length of work (a few weeks, a couple of months, a year, until end of development).
- Past pieces of work, if applicable. This can be in the vein of written works, art, story boarding, games (even just flash ones) or anything that can show you have some sort of skill and the level of such.
In the case that a thread doesn't abide by these rules I will ask that it be updated. If after 48 hours it hasn't been, then I will move said topic to the Archives. I will not lock, so that the creator has the chance to edit and once edited, they may contact Liberty via PM and, if it meets the new rules, it will be moved back to the correct area.
In the case of rejection, topic spam will be met with warnings and/or bans, as per the site rules.
I fixed your video link. When showing videos you need to use this kind of link: https://www.youtube.com/watch?v=j8oOJbTaVF4
Any other won't work.
http://rpgmaker.net/articles/1058/
When asking for aid you MUST include at least as much information as someone who is creating a game page.
For those seeking help there must be:
- At least 500 words describing the game - what you're aiming for, game genre, story summary, systems planned, anything that will draw people in out of interest and what plans you have for the game itself. If you can't meet the word limit you don't have enough information to go looking for people to make the game with.
- 3+ screenshots of what you have so far or what you're capable of.
- Precise details about what you're looking for in people - what type of skills (mappers, writers, animators, musicians, etc); the skill level (beginner, advanced, professional); what you're looking to get out of them (a few sprites, 20 maps, an estimate of songs); what, if anything, you're willing to pay/recompense them with (nothing, monetary reward, t-shirts, something from the RMN store); the estimated amount/length of work (a few weeks, a couple of months, a year, until end of development).
- Past pieces of work, if applicable. This can be in the vein of written works, art, story boarding, games (even just flash ones) or anything that can show you have some sort of skill and the level of such.
In the case that a thread doesn't abide by these rules I will ask that it be updated. If after 48 hours it hasn't been, then I will move said topic to the Archives. I will not lock, so that the creator has the chance to edit and once edited, they may contact Liberty via PM and, if it meets the new rules, it will be moved back to the correct area.
In the case of rejection, topic spam will be met with warnings and/or bans, as per the site rules.
I fixed your video link. When showing videos you need to use this kind of link: https://www.youtube.com/watch?v=j8oOJbTaVF4
Any other won't work.
author=Avee
Who are the other team members?
Have you made other games before?
Other team members are being evaluated at the moment, I am delivering some games for consoles but I can't say publicly if you want to know more just send me a PM.:)
We are looking for some additional spots to our team: PIXEL ART, ILLUSTRATOR
MORE INFO
http://www.indiedb.com/games/urban-fantasy/news/open-positions-2
MORE INFO
http://www.indiedb.com/games/urban-fantasy/news/open-positions-2
In the name of Mad Max Fury Road, the best action movie released this year go see it, your video's song is legit. I'm following Mediate on Soundcloud now.
The theme and execution seems pretty rad too now. Super urban. Super fantastic. Go hard.
The theme and execution seems pretty rad too now. Super urban. Super fantastic. Go hard.
author=CashmereCat
In the name of Mad Max Fury Road, the best action movie released this year go see it, your video's song is legit. I'm following Mediate on Soundcloud now.
The theme and execution seems pretty rad too now. Super urban. Super fantastic. Go hard.
Thanks ;)
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