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[RMVX ACE] HOW CHANGE MAX NUMBER ACTIVE BATTLERS?

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I need to change total number of active player character on the battle screen and also max number of followers on the overworld.
Insert this below Materials but above Main in the script editor:
class Game_Party < Game_Unit
  def max_battle_members
    return 4
  end
end

Then, replace the 4 with the amount of active party members you want.
Hi, I have a problem with this script, I would like to be able to change the max amount during gameplay. I have a couple characters that have "pets" to help them in battle, so the max count would need to be 2 or 4. I tried to use the script function in the Event Command Center, but it won't change it.
Not quite sure how you plan for your game to go, but wouldn't it be easier to just have a max of four characters, but only allow two non-pet characters via events, rather than trying to script changing the max size constantly?
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