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[RM2K3] IMAGE BITDEPTH

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Hello! I recently made a chipset for a game I am making in RPG Maker 2003. I tried to import it, and it didn't work. Every time I try, a window pops up and says "UNSUPPORTED PNG IMAGE". I think the problem is the bpp (Bit Depth). The image has a bit depth of 32, and I think it has to be 8. The X and Y dimensions are the same, so I do not think that is the problem. If you want to see the chipset I will show you. Please help!
When you save your image you need to specifically save it as an 8-bit / indexed image. For example when I save an image to a PNG in Paint.net after I give it the file name it opens a Save Configuration window where I can explicitly set the bit depth to 8-bit. I can then import that image into RPG Maker 2000/2003.
author=GreatRedSpirit
When you save your image you need to specifically save it as an 8-bit / indexed image. For example when I save an image to a PNG in Paint.net after I give it the file name it opens a Save Configuration window where I can explicitly set the bit depth to 8-bit. I can then import that image into RPG Maker 2000/2003.
What do you mean by paint.net? Do you mean MSPaint? If so, when I do save as, it doesn't do that for me.
Paint.net is free image editing software available here. It's a lot more robust than the paint program that comes with Windows (which for example you can't specify what bit depth to save an image to).
Thank you for helping me! To show my appreciation, I will give you a large orange circle.


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