[RM2K3] IMAGE BITDEPTH
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Hello! I recently made a chipset for a game I am making in RPG Maker 2003. I tried to import it, and it didn't work. Every time I try, a window pops up and says "UNSUPPORTED PNG IMAGE". I think the problem is the bpp (Bit Depth). The image has a bit depth of 32, and I think it has to be 8. The X and Y dimensions are the same, so I do not think that is the problem. If you want to see the chipset I will show you. Please help!
When you save your image you need to specifically save it as an 8-bit / indexed image. For example when I save an image to a PNG in Paint.net after I give it the file name it opens a Save Configuration window where I can explicitly set the bit depth to 8-bit. I can then import that image into RPG Maker 2000/2003.
author=GreatRedSpiritWhat do you mean by paint.net? Do you mean MSPaint? If so, when I do save as, it doesn't do that for me.
When you save your image you need to specifically save it as an 8-bit / indexed image. For example when I save an image to a PNG in Paint.net after I give it the file name it opens a Save Configuration window where I can explicitly set the bit depth to 8-bit. I can then import that image into RPG Maker 2000/2003.
Paint.net is free image editing software available here. It's a lot more robust than the paint program that comes with Windows (which for example you can't specify what bit depth to save an image to).
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