RPGSS SUPPORT/ CHANGING DRAWING LAYER OF MESSAGE BOX
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RPGSS is a dyn-plugin for rm2k3: klick(dunno if he posted this here too)
With the sprite commands, which you can enter via comments, you can load pictures with alpha channel into the rpg maker, and do stuff like this:
or this
Unfortunately, the developer is no longer supporting the project.
With RPGSS you can(if you can, I can't) write skripts in Lua and use them in the rpg maker.
I appear to be one of the few persons who actually use it, but there are some difficulties too, which could be improved and it would be pretty unfortunate, if it would just disappear like that now and not being used anymore.
here's my problem:
It really is a lot of fun to use sprites with alpha channel. But these are not drawn with the "engine" of rpg maker and they appear on a layer aboth everything else. That means aboth message boxes too. So if I want to add a lightmap to my map, it will be aboth the shown message.
I dunno exactly how to fix this, possibly someone in the rpg atelier is gonna help me. But I wanna post it here too.
I don't really understand the details of the problem, but either the message boxes have to be pulled up, or the sprites have to be somehow integrated to the other graphics.
So I'm searching someone helping me at least to fix this problem, but I could also image having someone by my side for long term support, not only fpr rpgss, but other tech stuff too maybe ...
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