WHEN YOU THE DESIGNERS ARE PLAYERS
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What games do you play?
How do you play them to become better designers?
How many games do you beat?
In what difficulty to you play?
Do you usually quit after you have understood the game?
Basically curious to know every detail of your gaming habits.
How do you play them to become better designers?
How many games do you beat?
In what difficulty to you play?
Do you usually quit after you have understood the game?
Basically curious to know every detail of your gaming habits.
I generally play RPGs, though I also like strategy games, puzzles, the occasional first-person shooter. I'll play anything with a premise that grabs my attention, though I'll only give a game about 20 minutes to be fun enough to continue playing.
I wouldn't say I play games to become a better designer: on the contrary, I'll sometimes avoid games of a certain genre if I'm working on one of that type so that I don't get unconsciously influenced by them (I do the same thing with my writing).
I've beaten a lot of games. Can't give you an exact number, but I do also have a massive backlog of games I haven't finished yet. I tend to pingpong between games, playing a little of one at a time.
Usually play on easy difficulty if I'm honest. I'll only play on higher difficulties if there's an achievement or content I couldn't access otherwise. I haven't played many games with combat systems fun enough for me to intentionally make them harder if I don't have to.
I won't quit a game unless I genuinely don't find it fun, which hasn't happened with many.
I wouldn't say I play games to become a better designer: on the contrary, I'll sometimes avoid games of a certain genre if I'm working on one of that type so that I don't get unconsciously influenced by them (I do the same thing with my writing).
I've beaten a lot of games. Can't give you an exact number, but I do also have a massive backlog of games I haven't finished yet. I tend to pingpong between games, playing a little of one at a time.
Usually play on easy difficulty if I'm honest. I'll only play on higher difficulties if there's an achievement or content I couldn't access otherwise. I haven't played many games with combat systems fun enough for me to intentionally make them harder if I don't have to.
I won't quit a game unless I genuinely don't find it fun, which hasn't happened with many.
What games do you play? - Mostly rpg's, but also shooters, racing games, side scrollers and Metroid-like platformers)
How do you play them to become better designers? - I usually do that for RPG Maker games. I still play RM games for fun, but a part of me thinks about the overall design of the game, and what ideas I can get for my own projects.
How many games do you beat? - I probably wind up beating about 1 or 2 a month. Sometimes more if the hours for completion isn't that high.
In what difficulty to you play? - Usually normal, but sometimes easy (if I'm not too invested in a challenge). Never hard unless there is an incentive for doing so (such as extra story or dungeons).
Do you usually quit after you have understood the game? - No, I usually quit if I'm bored of the game, it's a type of game I am not interested in, or it's a broken mess.
How do you play them to become better designers? - I usually do that for RPG Maker games. I still play RM games for fun, but a part of me thinks about the overall design of the game, and what ideas I can get for my own projects.
How many games do you beat? - I probably wind up beating about 1 or 2 a month. Sometimes more if the hours for completion isn't that high.
In what difficulty to you play? - Usually normal, but sometimes easy (if I'm not too invested in a challenge). Never hard unless there is an incentive for doing so (such as extra story or dungeons).
Do you usually quit after you have understood the game? - No, I usually quit if I'm bored of the game, it's a type of game I am not interested in, or it's a broken mess.
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