DOUBLECAST ABILITY

Posts

Pages: 1
I'm sure this has to exist already, but I have a character who I want to have a technique which allows them to cast two spells during the same turn they use it. The game uses the basic combat engine, so it doesn't have to work with a custom engine.

Here are the specifics of how I'd prefer it work.

-When you select the ability, it immediately opens the magic window and allows you to select the first spell without going to the next character if they aren't the last party member character, just like it does if you have multiple actions.
-When you pick the first spell and target it should then immediately open the magic menu again to let you select the second spell as above.
-Upon reaching the character's action, it should just cast the two spells in the order you input them with the selected targets. (Kind of self explanatory, but I included it to be complete).

I'm hoping there's a not to difficult way to do this... but I'm not actually sure what it would be, so I was hoping someone had some ideas, or a script which does this already.
What engine are you using? That could make the difference between messing with battle events and doing everything with a script.
In Features, add 2 Action Times for that character. This will basically give them two choices per turn.
Yeah, I know about that. But I wanted a specific ability that let you cast 2 spells, and ONLY spells, on the SAME turn you activate it. That's a lot trickier to do.
You might want to either check out scripts that already exist or ask in the programming board for someone to make it for you. If you do decide to ask for someone to make it, be polite and detail the engine, and what, exactly, you want it to do. Also, be patient. You might not get a catch (in which case, RMW and RMRK also have good scripter sections of their forums.
Pages: 1