HELLO

Posts

Pages: 1
Hello Everyone,

I'm just reintroducing myself since I've been silent for quite some time.

My standard call sign from 2000 was 'Linguar' as a part of the original (before this one!) RPGMaker.net's four Co-founders (Rast, Airzone, Kindred, and Linguar.)

My primary interest deviated from the RPG Maker world and focused on Compiler and Computer Language theory.

I did a few drawings in the past, but stopped around 2007-2008.

I'm posting again here because within a year, I hope to be finished with my language theory fun stuff and want to try my hand at game design once again. To Actually make a game, instead of just focus on tooling.

I'm a Junior Programmer where I work by title due to being self-taught, I'm bored to tears by academics so I never got anything beyond an Associate's.

Nice to be back, and here's hoping I can actually make a game for once. :-)

Edit:
Also, to help get into 3D Design, I aim to purchase the following components in May.
So if I attack you do I have a 1 in 4 chance of hitting a mirage? Welcome back (?) To rpgmaker.net!
Indeed.

Though the actual percentage of hitting is unclear since I have not directly looked at the code responsible for the mirage separation. Could be higher or lower.
Zeigfried_McBacon
Play stupid games, win stupid prizes.
3820
Though we've never met, the name is ringing a bell. Was it IRC project, an old RM2K game from GaminW I recall that name from? Well anyways, welcome!
WIP
I'm not comfortable with any idea that can't be expressed in the form of men's jewelry
11363
I hate welcome forums, but if it didn't exist, I guess I wouldn't know you were still alive.
Well here's September and only now did I get the scratch to build the system.

Though admittedly the specs changed a lot.

Here's what it ended up being:
Dual Dodeca Core Xeon E5-2680 v3 (24 physical cores with 48 logical cores)
128GB DDR4
GTX 980 Ti
HAF X Case

And a picture for proof (since some say 'Picture or it didn't happen'):

Pages: 1