[RMVX ACE] CHARACTERS/EVENTS ARE STILL MOVING EVEN WHEN TEXT DISPLAYS!

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Got a very strange one here! So usually when people want to have things occurring while text displays, they have to do a bunch of wild scripting and event shenanigans. As for me, my VX Ace seems to default to letting events/characters wander around while text is displayed! Have I done something weird? I thought that maybe I had some crazy scripts going on in the background, but I only have a couple of very tame Yanfly scripts (one for parallax maps and one that adds extra options the Ace Message System v1.05).

You all ever seen anything like this?
I made a little something that stops events from moving when a message box is active: rpgmaker.net/scripts/577/

It's not an error, it's actually a default behaviour of ace.
Oh wow, thanks man!

Seems like a strange choice for them to default to! Maybe modern RPGs are doing that, and I just haven't noticed? Oh well. I'll give you credit if I ever finish this project, sir!
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