[RMVX ACE] CHARACTERS/EVENTS ARE STILL MOVING EVEN WHEN TEXT DISPLAYS!
Posts
Pages:
1
Got a very strange one here! So usually when people want to have things occurring while text displays, they have to do a bunch of wild scripting and event shenanigans. As for me, my VX Ace seems to default to letting events/characters wander around while text is displayed! Have I done something weird? I thought that maybe I had some crazy scripts going on in the background, but I only have a couple of very tame Yanfly scripts (one for parallax maps and one that adds extra options the Ace Message System v1.05).
You all ever seen anything like this?
You all ever seen anything like this?
I made a little something that stops events from moving when a message box is active: rpgmaker.net/scripts/577/
It's not an error, it's actually a default behaviour of ace.
It's not an error, it's actually a default behaviour of ace.
Pages:
1














