[RMVX ACE] STATE TO INCREASE ATK BY 10
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class Game_BattlerBase ATK_10_STATE = 10 # Change this number to the ID of the state you want to use. alias atk_lou atk def atk return atk_lou + 10 if @states.include?(ATK_10_STATE) end end
edit: You can do something similar to this for just about anything you'd want to change around in your scripts. Back up your game before mucking with code, but muck with your code just to see what happens.
Make sure to test with an attack that has no damage spread so you can be 100% sure the state works as intended.
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