[RMVX ACE] STATE TO INCREASE ATK BY 10

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Is it possible to make state to increase ATK by 10(not 10%).
LouisCyphre
can't make a bad game if you don't finish any games
4523
class Game_BattlerBase
  
  ATK_10_STATE = 10  # Change this number to the ID of the state you want to use.

  alias atk_lou atk
  def atk
    return atk_lou + 10 if @states.include?(ATK_10_STATE)
  end

end

edit: You can do something similar to this for just about anything you'd want to change around in your scripts. Back up your game before mucking with code, but muck with your code just to see what happens.
Make sure to test with an attack that has no damage spread so you can be 100% sure the state works as intended.
Thank you everyone for the useful answers!
I'll try all the methods!
Pages: 1