[IGMC 2015] WIN ROSALINA AMIIBO FOR PLAYING NEVER FALLEN!
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Hello all,
I am the creator of the IGMC submission Never Fallen.
I wanted to invite all of you to partake in a small contest I'm hosting.
Reviewing my game (or doing a Let's play) earns you a entry into a raffle for a USA addition Rosalina Amiibo.
Contest details here: http://community.gamedevfort.com/t/win-a-rosalina-amiibo-for-playing-never-fallen/1035
I look forward to hearing from all of you, and I hope to get more involved in your community here as well :D
-Bob
I am the creator of the IGMC submission Never Fallen.
I wanted to invite all of you to partake in a small contest I'm hosting.
Reviewing my game (or doing a Let's play) earns you a entry into a raffle for a USA addition Rosalina Amiibo.
Contest details here: http://community.gamedevfort.com/t/win-a-rosalina-amiibo-for-playing-never-fallen/1035
I look forward to hearing from all of you, and I hope to get more involved in your community here as well :D
-Bob
Why do you need so many reviews? Also your igmc page looks like it got saved as a low quality jpg multiple times, you might want to fix that.
The reason for the contest is because I feel the game is a fairly solid game, and I'm willing to put my money where my mouth is ;)
I feel I'm far enough down the list that not too many people have tried it; everyone that has played it so far seems to think it has potential, but I'm still hoping to get more feedback. Infact feedback has been fairly scare in the contest overall, a lot of us game developers have resorted to trading 'reviews for reviews'. We need more people to play our games, haha.
Also, not sure why the pictures did not load for you, they seem fine when I view the page - if you try refreshing the page, please let me know if the image issue persists.
I feel I'm far enough down the list that not too many people have tried it; everyone that has played it so far seems to think it has potential, but I'm still hoping to get more feedback. Infact feedback has been fairly scare in the contest overall, a lot of us game developers have resorted to trading 'reviews for reviews'. We need more people to play our games, haha.
Also, not sure why the pictures did not load for you, they seem fine when I view the page - if you try refreshing the page, please let me know if the image issue persists.
You should probably submit your contest entry as a gamepage here on RMN and post a blogpost about the raffle on it so it’s in the correct spot and more people will see it on the front page and more likely to respond to it by giving it some feedback or submit a review for you, as you probably aren’t going to get a whole lot of comments on it by just posting it in here.
As for the first initial impressions after looking at the screenshots for it…it’s nice, I guess… It definitely doesn’t push any new boundaries on the sub-genre itself or even for engine being used, but it looks like your pretty standard VX Ace title with some interesting character development thrown in that might be worth a look for anyone who's curious enough to check it out… It’s definitely not my type of game, nor does it really peak my overall interest that much - but I’m sure that you can find a few takers willing to give it a try. And although the idea of playing and reviewing a game for a chance to earn a free, rare as f** Amiibo (at the moment) does intrigue thee, I simply do not like Rosalina nor do I use her in Smash at all. In fact, I remember the first time that I got the game that I instantly chose Mega Man, went straight to Dr. Wily’s Castle Omega Form, picked a Level 5 Rosalina and Luma for a CPU and beat her ass! Plus, like I said before, this game just doesn’t interest me that much on a personal level to give it a go. Sorry.
As for the first initial impressions after looking at the screenshots for it…it’s nice, I guess… It definitely doesn’t push any new boundaries on the sub-genre itself or even for engine being used, but it looks like your pretty standard VX Ace title with some interesting character development thrown in that might be worth a look for anyone who's curious enough to check it out… It’s definitely not my type of game, nor does it really peak my overall interest that much - but I’m sure that you can find a few takers willing to give it a try. And although the idea of playing and reviewing a game for a chance to earn a free, rare as f** Amiibo (at the moment) does intrigue thee, I simply do not like Rosalina nor do I use her in Smash at all. In fact, I remember the first time that I got the game that I instantly chose Mega Man, went straight to Dr. Wily’s Castle Omega Form, picked a Level 5 Rosalina and Luma for a CPU and beat her ass! Plus, like I said before, this game just doesn’t interest me that much on a personal level to give it a go. Sorry.
I tried submitting it as a Game and the Game page, thank you for the tip!
I appreciate your honest feed back - I think its the battle system that makes my game stand out. Final fantasy has you thinking about what classes work in the best combination together - while Pokemon has you thinking what Elements are best to use. I combined both of those strategies together in this game.
At its core, Never Fallen was meant to give lots of freedom and options to the player - with the expectation that the player is clever enough it figure out what works best where. This design goal was fully realized with the creation of EX MODE, which still allows some room for imperfection, but will kill you if you are not paying attention ;)
I hope to upload a game play trailer this weekend, I hope you check it out if you have time ;)
I appreciate your honest feed back - I think its the battle system that makes my game stand out. Final fantasy has you thinking about what classes work in the best combination together - while Pokemon has you thinking what Elements are best to use. I combined both of those strategies together in this game.
At its core, Never Fallen was meant to give lots of freedom and options to the player - with the expectation that the player is clever enough it figure out what works best where. This design goal was fully realized with the creation of EX MODE, which still allows some room for imperfection, but will kill you if you are not paying attention ;)
I hope to upload a game play trailer this weekend, I hope you check it out if you have time ;)
Actually I'm pretty sure he is required to submit a game page.
You tried submitting indicates that it hasn't been accepted for some decent reason or you haven't been patient to wait for it to be accepted.
Your game description needs to be 500 characters long and you have to have 3 screen shots.
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