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[RM2K3] QUICK QUESTION: TURNS ELAPSED

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Alright, just a quick little question, nothing special.

So, here's the dealio: Normally, I have a move that is a character's ultimate attack (Sakuya's World) that allows the character to take 2 actions before anyone else can do so (this took a bit of coding to get working, but it works perfectly fine). However, this is for the PLAYABLE version of that character. I would like to do this with a monster, but am not sure if using the same type of coding would work or not. Also of note, for this version, I am trying to make it only happen ONCE during this boss fight, so that it's not done repeatedly.



The bottom one is what I use to check how many turns have passed for the playable version (whether or not this works 100% actually...I'm not sure. Huh..maybe there's a better way of doing this than I'm doing??), while the top is what I want to use for the boss version of course. So, can anyone verify if this is the right way of doing a 2-turn action/help with making this become an ability that gives 2 free turns to the user?

The coding for the ability, if you're curious:





(Of note, playable version does not inflict Stop9, which only prevents anything from happening for 45 turns, but instead Stop10, which is indefinite. Reason for this is if I did that, obviously that would result in a game over immediately if all playable characters had it).

I may like to also know this for future references on abilities too, in the event I do this with other bosses or enemies.
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