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[RMVX ACE] [XAS ACTION BATTLE SYSTEM] HELP WITH THE SCRIPT

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There is a quick access menu for skills and items. I was hoping for a quick access for both shields and weapons too.

I am working on a game where the player might want to change these often and in quick succession. I find the default menu filled with too many information that is not needed and completely immersion breaking.

Also. Cannot figure out where the damage calculation for touch_attack(true) is being calculated :/ I would like to play around with the formula.

Pre thanks :)
This is a pretty weird way to help, but there's a guy on the reddit/r/rpgmaker named Drykul that is probably the most knowledgeable on XAS who is currently active. The rest of us moved to Pearl ABS^^
SunflowerGames
The most beautiful user on RMN!
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To my knowledge XAS is better, but hard to use, and hard to even get a hold of.

If you ever played Journey's End in it's Beta demo era you would know how fricken good it is. Those were the days... you know before people changed their engine to Unity.
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