[RMVX ACE] LEVEL UP MESSAGE

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Pages: 1
I'm looking for a script which informs how stats are changed when actors reach higher levels.
I know Yanfly,Soulpour777 and Gumps made the same kind of scripts but what I want is a simple one like the picture below.
Please let me know if you find the one I'm looking for.

Marrend
Guardian of the Description Thread
21806
I figure it would look something like...

class Game_Actor < Game_Battler
  #--------------------------------------------------------------------------
  # * Show Level Up Message
  #     new_skills : Array of newly learned skills
  #--------------------------------------------------------------------------
  def display_level_up(new_skills)
    $game_message.new_page
    $game_message.add(sprintf(Vocab::LevelUp, @name, Vocab::level, @level))
    new_skills.each do |skill|
      $game_message.add(sprintf(Vocab::ObtainSkill, skill.name))
    end
    
    # Displays stat increases.
    $game_message.new_page
    i = 0
    while i < 8
      stat = self.class.params[i, @level] - self.class.params[i, @level-1]
      $game_message.add(Vocab.param(i).to_s + " has increased by " + stat.to_s + " points!")
      i += 1
    end
  end
end


...this.
Great!
The script perfectly works with my project!
Thank you for making the script for me!
Marrend
Guardian of the Description Thread
21806
Happy to be of help!
Marrend
Guardian of the Description Thread
21806
To be fair, this only works if players earn one level at a time. If it's possible to earn multiple levels (for earlier levels, it's more likely to occur!), I'm... not really sure how to account for that!
Pages: 1