CLASS FEATURES

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I want to give a class another armor to it's equip list at level(X). Is there anyway to do that?
If this is in Ace, I beleive there are scripts out there that allow this kind of feature. Look for something like Equipment Levels.
Unless i'm missing something that scrip is to make weapons etc level up . I want to be able to say equip heavy armor at level 10. They do that in world of warcraft. Plate user can only use mail until 40.
There's at least one on the site already that adds limitations.

Strike that, here's two:
http://cobbtocs.co.uk/wp/?p=113
http://forums.rpgmakerweb.com/index.php?/topic/4372-xs-equip-requirements/

Both do level equip, as well as status equip. It depends on whether you want one or the other.
In RM2003, you could simulate this by having two separate classes identical in every respect EXCEPT for the equipable armor you want, then just have an Event which quietly changes the class without the player knowing once the prereq level is hit.

I don't know if this functionality is there in any of the later makers though.
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