INTELLIA: IN PROGRESS
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Hello! Third post on this site!
I've been working away at RPG Maker XP for a while now and I have definitely created *something* that ought to end up as a finished game. If not, it will be released in episodes, perhaps.
When is it usual to create an entry for this game? At the moment you can battle some rats and watch a few cutscenes (most of my time went on creating coding infrastructure and finding ways to do things).
If I released it as it is now, would you try it out?
I find it hard to describe since I don't really know what the types of RPG mean. If you ever played Shining Force or Shining Force 2, it's inspired by that. (http://en.wikipedia.org/wiki/Shining_Force)
It's a story about a prince, a young mage, a kingdom in turmoil, and the nature of magic. It features a Quest Log, Skill storage and retrieval, and limited custom graphics, particularly icons and RTP sprites.
I've been working away at RPG Maker XP for a while now and I have definitely created *something* that ought to end up as a finished game. If not, it will be released in episodes, perhaps.
When is it usual to create an entry for this game? At the moment you can battle some rats and watch a few cutscenes (most of my time went on creating coding infrastructure and finding ways to do things).
If I released it as it is now, would you try it out?
I find it hard to describe since I don't really know what the types of RPG mean. If you ever played Shining Force or Shining Force 2, it's inspired by that. (http://en.wikipedia.org/wiki/Shining_Force)
It's a story about a prince, a young mage, a kingdom in turmoil, and the nature of magic. It features a Quest Log, Skill storage and retrieval, and limited custom graphics, particularly icons and RTP sprites.
I'm going to move this for the time being.
If you show us the game, with a description, some screenshots (people like to forget those), and some other pertinent information, we'd be happy to check it out.
Here's a great topic
http://www.rpgmaker.net/forums/index.php?topic=1932.0
Now that's a game topic done right, if you were thinking about making an entry, that's the best presentation of such I've seen in a while.
If you show us the game, with a description, some screenshots (people like to forget those), and some other pertinent information, we'd be happy to check it out.
Here's a great topic
http://www.rpgmaker.net/forums/index.php?topic=1932.0
Now that's a game topic done right, if you were thinking about making an entry, that's the best presentation of such I've seen in a while.
As per the rules, if you have three screens then you can make a page for your game here. As for a download, I'd suggest having some length to your game first. From the sounds of it, a few scenes and rat hunting wouldn't take very long to finish and if your game is over in 10 minutes there's more of a feeling of "That's it?" than "I'll definetly play this next time" (or "What crap" for the bad games). I'd suggest trying to get at least 40 minutes (magic number) of polished gameplay before a release. It'll give players time to get a feel for your game and give some decent criticism.
Unless its a Release Something!, then you could release whatever as long as its playable because that's what RS! is all about!
Unless its a Release Something!, then you could release whatever as long as its playable because that's what RS! is all about!
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