HOW DO I GO ABOUT MAKING AN INSTANT DEATH EFFECT [RMVX ACE]
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I want to do it so that not all enemies can have this done to them. Just like in Final Fantasy where you can't use "Doom" on bosses to kill them instantly.
I tried doing this before but it ends up making every boss immortal, as then they are immune to death.
I tried doing this before but it ends up making every boss immortal, as then they are immune to death.
To make attacks do this, select "Add State" under effects and choose the death state.
Instakill immunity is done via state resist, by making the death state rate 0%.
Instakill immunity is done via state resist, by making the death state rate 0%.
How about set it to a separate element, say 'instagib', and have it deal damage equal to the target's hp? Create a skill with element 'instagib', and have it deal b.hp damage. To make certain enemies resistant/immune to this, just alter the element rate of 'instagib' in said enemies.
If you set the state-resistance to the Death-state to be 0%, then, yes, the state will never apply, even when HP is reduced to zero. It's one of the weirder properties of VX Ace.
Though, I kinda like karin's solution to this, but, JUST TO MAKE SURE, I might set the damage to be b.mhp.
Though, I kinda like karin's solution to this, but, JUST TO MAKE SURE, I might set the damage to be b.mhp.
Having a Death element rather than a state sounds like the way to go. I'd set the damage to something crazy like 99999 or something and have bosses take 0% Death elemental damage.
Alternately, if you really wanted to still use states, it is possible with the Troops event page. Just slap the boss with an Immortal state on Turn zero and just have a page on the troop event for each boss that says something like "When Boss HP = 0%, remove Immortal, inflict Death state." Though, having to do that for each boss would probably be a pain ^^;;
Alternately, if you really wanted to still use states, it is possible with the Troops event page. Just slap the boss with an Immortal state on Turn zero and just have a page on the troop event for each boss that says something like "When Boss HP = 0%, remove Immortal, inflict Death state." Though, having to do that for each boss would probably be a pain ^^;;
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