EMPLOYEES WANTED FOR A COMMERCIAL GAME.

Posts

Pages: 1
Need experienced rpg makers for a commercial project desired skills listed below.

rpg maker mv
javascript programmer (for starship battle system, mecha cockpit type interface)
graphic artist (focused art include starships/spacestations etc)
writer (dialogue, story)


project not started yet, need support, big goal is to start a crowdfunding campaign. profit sharing considered.

if interested leave your reply. proof of experience is desired.

Very respectfully,
A normal guy with big goals







Marrend
Guardian of the Description Thread
21806
Is this your first game? What, exactly, are you bringing to the table with this project?

*Edit: Also-also, you might want to read this article on recruiting!
Well, he needs a Writer, a Graphic Artist, and a Programmer, so I'm guessing he's bringing music composition to the team.
And the role of Lead Designer. Everyone wants to be the boss.
This should be in the Job section of the forums.




If you are requesting for someone else to help you make a project:

If you have just joined this site and do not know anyone, chances are that people are not going to respond to requests to make a project with you. Most people here are very busy with their own projects are not going to accommodate a random person they do not know. Your best chance is to network; get to know people, make friends, express interest in other peoples' projects, and provide feedback. Once people know who you are, they are much more likely to respond amiably to your requests, especially if you have done something to help them in the past.

These are the rules for this:
When asking for aid you MUST include at least as much information as someone who is creating a game page.

- At least 500 words describing the game - what you're aiming for, game genre, story summary, systems planned, anything that will draw people in out of interest and what plans you have for the game itself. If you can't meet the word limit you don't have enough information to go looking for people to make the game with.
- 3+ screenshots of what you have so far or what you're capable of.
- Precise details about what you're looking for in people - what type of skills (mappers, writers, animators, musicians, etc); the skill level (beginner, advanced, professional); what you're looking to get out of them (a few sprites, 20 maps, an estimate of songs); what, if anything, you're willing to pay/recompense them with (nothing, monetary reward, t-shirts, something from the RMN store); the estimated amount/length of work (a few weeks, a couple of months, a year, until end of development).
- Past pieces of work, if applicable. This can be in the vein of written works, art, story boarding, games (even just flash ones) or anything that can show you have some sort of skill and the level of such.

In the case that a thread doesn't abide by these rules I will ask that it be updated. If after 48 hours it hasn't been, then I will move said topic to the Archives. I will not lock, so that the creator has the chance to edit and once edited, they may contact Liberty via PM and, if it meets the new rules, it will be moved back to the correct area.

In the case of rejection, topic spam will be met with warnings and/or bans, as per the site rules.
Alright i'll revise my pitch. thanx for the heads up.
Pages: 1