[RM2K3] FLIPED ATTACKS
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do you know how to make enemy attacks flip to correct way?
as I made it
the enemy just points the gun to the left instead of right at player..
as I made it
the enemy just points the gun to the left instead of right at player..
I'm certainly no expert, but, how did you accomplish having them aim the gun at all? Is it an animation? Some animated battler plug-in? What's the deal?
*Edit: Are you even using the standard battle engine for this project?
*Edit: Are you even using the standard battle engine for this project?
Enemy attack animations are automatically mirrored in RPG Maker 2003. The assumption is that you make attack animations for the heroes to use, but you want to be able to use the same animations for enemies sometimes, so they simply reverse them when enemies use them. Always make attack animations as if the heroes were using them and it should be fine. (Unless, of course, you get into script-called attack animations, in which case they always display the exact way they were created, no matter what the target, whether you're in a Back Attack battle, etc.)
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