[RMMV] MULTI ELEMENTAL SKILL
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Unfortunally no, because i use absorb element plugin, so if i make a skill with fire, ice and thunder, an enemy must absorb just its element
Each enemy can have different element rates for different elements.
Enemy 1
Fire (Weak) = 200%
Ice (Resist) = 25%
Third Element (Absorb) a percentage based on its other weaknesses and strengths.
It's all about making it look like it's working.
Unless you want separate animations and damage numbers for the hit on the enemy?
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