[RMVX ACE] TILE SET ISSUE

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Okay so I'm fairly new to the genre but not entirely clueless on how things work with rpg maker as I have had experience with rm2k3. However when I imported in a tile set
to do a cave and told it what the translucent background would be however the corners still come up black and pretty much destroy the whole room.

What you'll want to do is make the corner bits on the B-E tileset and add them afterwards, using the shift-click technique to replace any corner A tiles with ground tiles instead. Then put the upper layer tiles over the top. That will fix it.
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