BATTLE SYMPHONY/CEODORE ROWS- VISUAL ROW POSITIONING
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Hello, all! I was wondering if these scripts were compatible for a positional adjustment in battle.
The scripts I'm using are:
-Battle Symphony
-Holder Battlers,
-Ceodore's Rows (with Ceodore's rows above the "main" script as instructed.)
Ceodore's Rows has a formation toggle in the main menu, but there is no visual representation of rows in the battle. I've done about 45 minutes of looking around but didn't find anything pertaining to my particular situation.
this is my current battlescreen positioning, via Battle Symphony.
(each of the XY coordinates ARE in square brackets and followed by comma in my version of script. I just couldn't get brackets to show up on here)
-----------------------------------------
ACTORS_POSITION = { # Begin.
0 => 420, 194
1 => 420, 224
2 => 420, 254
3 => 420, 284
} # End.
end # View
-----------------------------------------
Is there an effective coding method to add 40 to X axis to an actor if currently positioned the back row? Any input is greatly appreciated!
EDIT: It turns out there was a plugin specifically for Battle Symphony and Ceodore (CDR), so this one is solved :-)
The scripts I'm using are:
-Battle Symphony
-Holder Battlers,
-Ceodore's Rows (with Ceodore's rows above the "main" script as instructed.)
Ceodore's Rows has a formation toggle in the main menu, but there is no visual representation of rows in the battle. I've done about 45 minutes of looking around but didn't find anything pertaining to my particular situation.
this is my current battlescreen positioning, via Battle Symphony.
(each of the XY coordinates ARE in square brackets and followed by comma in my version of script. I just couldn't get brackets to show up on here)
-----------------------------------------
ACTORS_POSITION = { # Begin.
0 => 420, 194
1 => 420, 224
2 => 420, 254
3 => 420, 284
} # End.
end # View
-----------------------------------------
Is there an effective coding method to add 40 to X axis to an actor if currently positioned the back row? Any input is greatly appreciated!
EDIT: It turns out there was a plugin specifically for Battle Symphony and Ceodore (CDR), so this one is solved :-)
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