[RMVX ACE] [RM2K] SMALLER SCALE CHIPSETS IN VXACE?
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I've just received a copy of VX Ace and was hoping to create a game using the same size tiles as in 2000 as I have amassed large library of original graphics in that ratio for other non-rpgmaker projects (making use of the full colour ratio). I see that VX Ace uses boxes roughly four times the size (squared) of 2000 and wonder if there is a way to still use these old resources within the maker?
You just need a way to cleanly 2x scale them. Pyxel Edit can do that:
http://pyxeledit.com/
It's what I use to make my 16x16 pixel art tiles work in VX Ace.
http://pyxeledit.com/
It's what I use to make my 16x16 pixel art tiles work in VX Ace.
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