[SCRIPTING] [RMVX ACE] FALCAO PEARL TOOL CREATION
Posts
Pages:
1
Hello! I want to create a tool that would allow player to leave some kind of marks and remove them. Remember Hansel and Gretel with their breadcrumbs? Something like that, but a single object, not a trail.
The only way I see to do it is to create an event like this:
https://gyazo.com/23d8ea0946792fe11785263ac5d864ba
https://gyazo.com/6f8cce335d9e8c99efa0f7ac6244c0b4
...and copypaste it until I cover the whole map.
But what if I want to change something? Like graphics? I would have to delete all the events and copypaste them once again. Not a very engaging procedure. I'm also worried that the game might become buggy.
Is there a more efficient way of creating a tool like this?
The only way I see to do it is to create an event like this:
https://gyazo.com/23d8ea0946792fe11785263ac5d864ba
https://gyazo.com/6f8cce335d9e8c99efa0f7ac6244c0b4
...and copypaste it until I cover the whole map.
But what if I want to change something? Like graphics? I would have to delete all the events and copypaste them once again. Not a very engaging procedure. I'm also worried that the game might become buggy.
Is there a more efficient way of creating a tool like this?
It looks like your event is pretty elegant if you have defined places for where they can put their mark. I don't know if there's a simpler way than what you've got. As for making it possible to make the mark ANYWHERE on the map... That's a toughy.
Sounds like you may want to experiment with an event spawning script: Like this one.
In terms of graphics, you can have the event graphic be custom, something like "$breadcrumb.png" and then, if you want to change it later, all you have to do is copy/paste over $breadcrumb.png in the project folder. Then all the events will be changed to the new graphic automatically.
Sounds like you may want to experiment with an event spawning script: Like this one.
In terms of graphics, you can have the event graphic be custom, something like "$breadcrumb.png" and then, if you want to change it later, all you have to do is copy/paste over $breadcrumb.png in the project folder. Then all the events will be changed to the new graphic automatically.
author=djbeardo
It looks like your event is pretty elegant if you have defined places for where they can put their mark. I don't know if there's a simpler way than what you've got. As for making it possible to make the mark ANYWHERE on the map... That's a toughy.
Sounds like you may want to experiment with an event spawning script: Like this one.
In terms of graphics, you can have the event graphic be custom, something like "$breadcrumb.png" and then, if you want to change it later, all you have to do is copy/paste over $breadcrumb.png in the project folder. Then all the events will be changed to the new graphic automatically.
Yep, the idea is to allow player to mark any place they want. I thought about making possible to leave marks on specific areas only, but I still want to try to figure out the way to do it anywhere. It's just so much more interesting and fun.
I'm figuring out the script now, but so far it seems that it just teleports events rather than clones them. It also needs to have specific coordinates, so that might make the process really complex.
Thank you for an advice with graphics though! I usually use default graphics for things like this so didn't really think about it.
Pages:
1














