[RMVX ACE] COMMON EVENTS FROM USING ITEMS START AUTOMATICALLY?

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Hello!

I just started editing my items' effects, and I tried to make a common event activate once you use a certain item, and it starts automatically when I start up the game, even without using the item at all.

I have the trigger set to "none" for the common event in the database.

I'm fairly new to this subject, so any explanation and help would be very much appreciated! ^w^
That's... very strange. I would make sure the trigger is actually 'None' because you'd get this exact problem if the common event was instead 'Autostart' or something.

Can you post screenshots of the item and the common event? And what version of RM you're using?
Yes, I checked and I'm certain that the trigger is set to "none".

Here's a screenshot of the item:



Sorry, but I'm not sure what you mean by "version". You mean, like, if it's RPG Maker 2003, VX, etc.? I'm using VX Ace, so... O.o

*Edit
Oops, forgot the common event screenshot. x3



That script call is to activate my "infinite emoticon balloons" script, but it does the same thing even if I do a simple "show text" command.
That is so strange. I can't figure out what could be causing this. It seems script related.

Try moving the item down to another CE slot. The only thing I can think of, is that a script you added is repeatedly calling CE1 for some purpose or whatever.
author=Gredge109
The only thing I can think of, is that a script you added is repeatedly calling CE1 for some purpose or whatever.


Well holy crap, man! That seems to be exactly what was happening! O_o

I moved it down to slot 2 and it works fine now.
I guess one of my scripts uses common event 1 as its default.

Anyway, thanks so much! ^w^
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