NEED ARTISTS
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Hi guys,
I'm very sorry I post for the 3rd time now (2nd time if you don't count the troublemaking post)
but I'm really looking for some artists because I can't finish my game without them.
Maybe I didn't asked clear enough in my last post, if so, I'm very sorry to kinda spam, but I'm a bit desperated.
Here's the link of the game: https://rpgmaker.net/forums/topics/21156/
Well, I hope there is an artist who would like to work with us on a interesting and funny game, if so, just pm I'm really looking forward to work together with you.
Thank you for your time,
MM
I'm very sorry I post for the 3rd time now (2nd time if you don't count the troublemaking post)
but I'm really looking for some artists because I can't finish my game without them.
Maybe I didn't asked clear enough in my last post, if so, I'm very sorry to kinda spam, but I'm a bit desperated.
Here's the link of the game: https://rpgmaker.net/forums/topics/21156/
Well, I hope there is an artist who would like to work with us on a interesting and funny game, if so, just pm I'm really looking forward to work together with you.
Thank you for your time,
MM
Shouldn't that "link to the game" be a gamepage? I dunno. My head might not be on straight to begin with.
Please not again such a discussion.
We had it in the last thread, about 2 pages and 30 replies of this, and I just wanted to made a very short page so the people can know what I am talking about.
Now I'm just looking for help and somebody who wants to join me, so I would be very grateful when we could focus on that instead on the gamepage.
(I'm sorry when I sound angry, I'm really not)
Thank you very much,
MM
We had it in the last thread, about 2 pages and 30 replies of this, and I just wanted to made a very short page so the people can know what I am talking about.
Now I'm just looking for help and somebody who wants to join me, so I would be very grateful when we could focus on that instead on the gamepage.
(I'm sorry when I sound angry, I'm really not)
Thank you very much,
MM
People are much less likely to lend time and effort to a developer who hasn't made anything yet. Have you considered making a small game with free resources? It would both give you some good experience and give the rest of the community the chance to see what sort of developer you are ^_^
I though about it but I decided against it, because I really hate it to use things that aren't mine.
Additionally, I'm pretty sure there will be something I need and I wont find it in the style, which would make everything unnecessarily difficult.
So I decided to let myself very much time to think about a good and creative idea, which seemed to fascinated my team members, as they wont't waste their potential to a bad story/idea.
I think, everybody can see based on my introduction, that we are really serious to do this game. We are not somebody who'd throw a game because they lost the interest in it.
My interest, and the interest of my team, is still there, after one year and we are
more motivated than from the beginning, as we saw what a great game we can create when we work together.
So, all in all, we are searching somebody who has like us the wish to create something creative and special and wants to have much fun on his or her way to the creation.
Thanks for your time,
MM
Additionally, I'm pretty sure there will be something I need and I wont find it in the style, which would make everything unnecessarily difficult.
So I decided to let myself very much time to think about a good and creative idea, which seemed to fascinated my team members, as they wont't waste their potential to a bad story/idea.
I think, everybody can see based on my introduction, that we are really serious to do this game. We are not somebody who'd throw a game because they lost the interest in it.
My interest, and the interest of my team, is still there, after one year and we are
more motivated than from the beginning, as we saw what a great game we can create when we work together.
So, all in all, we are searching somebody who has like us the wish to create something creative and special and wants to have much fun on his or her way to the creation.
Thanks for your time,
MM
author=MattMats
I though about it but I decided against it, because I really hate it to use things that aren't mine.
Additionally, I'm pretty sure there will be something I need and I wont find it in the style, which would make everything unnecessarily difficult.
So I decided to let myself very much time to think about a good and creative idea, which seemed to fascinated my team members, as they wont't waste their potential to a bad story/idea.
I think, everybody can see based on my introduction, that we are really serious to do this game. We are not somebody who'd throw a game because they lost the interest in it.
My interest, and the interest of my team, is still there, after one year and we are
more motivated than from the beginning, as we saw what a great game we can create when we work together.
So, all in all, we are searching somebody who has like us the wish to create something creative and special and wants to have much fun on his or her way to the creation.
Thanks for your time,
MM
Have you made anything in that one year, in terms of work on your game? Another thing to consider gaining interest is that you could make a prototype with placeholder graphics, if you haven't already.
"Have you made anything in that one year, in terms of work on your game?"
Well when I would have done nothing in this year I would be ashamed of mentioning it, wouldn't I?
"Another thing to consider gaining interest is that you could make a prototype with placeholder graphics, if you haven't already."
I have considerd it and it wouldnt make sense, because I dont have a lack of ressources, but a lack of artists, who help to draw some sequences.
Thats all I need to complete a demo.
Well when I would have done nothing in this year I would be ashamed of mentioning it, wouldn't I?
"Another thing to consider gaining interest is that you could make a prototype with placeholder graphics, if you haven't already."
I have considerd it and it wouldnt make sense, because I dont have a lack of ressources, but a lack of artists, who help to draw some sequences.
Thats all I need to complete a demo.
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