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[RMMV] PROBABILITY TO REMOVE AN ENEMY RESISTANCE

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Hi, i want to create a weapon that has a chance to remove an enemy resistance for 2 turns. (For example, enemy A is immune to poison. The weapon has a chance to remove poison resistance from that enemy for 2 turns). Thanks.
Edit: I just realized your post was for RMMV, not VX Ace. I had just explained how to do what you were asking in VX ACE. My bad. Disregard this post.
Pages: 1