[RMVX ACE] HOW TO MAKE MIDIS SOUND NORMAL RPG MAKER VX ACE
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So i use midis in rpg maker vx ace it adds a wierd echo effect on them it dosen't sound bad i just want the midis to sound normal like if you where to use rpg maker 2003 are playing them on media player.
http://forums.rpgmakerweb.com/index.php?/topic/41228-imported-rm2k3-music-sounds-bad/
I think this topic explained it well.
Basically you'd have to edit the music files manually
I think this topic explained it well.
Basically you'd have to edit the music files manually
author=KloeAhh that sucks but thanks for your help only if there was a simple way...
http://forums.rpgmakerweb.com/index.php?/topic/41228-imported-rm2k3-music-sounds-bad/I think this topic explained it well.
Basically you'd have to edit the music files manually
Another way is to convert your MIDIs to a digital format like MP3 and OGG. I've used Winamp to batch convert music files it can play to WAV files then use dbPowerAmp to batch convert those to OGG. This will lose any looping flags though so you'll have to redo those for the new OGG files.
Yeah, stock DirectX reverb is not the best...
It's easy to edit the files, but I suppose if you have a lot of them it could get tedious. Anyways, here's how to do it, with a program called Sekaiju, at least:
Well, first, after unzipping the folder, open up the "Sekaiju.ini" file (it should open with Notepad), scroll to the bottom, and where it says "UserInterface", change "Japanese" to "English".
After that, run the .exe file and open up the midi you want to edit:
If you look to the left, you'll see a section with a spread-sheet of sorts, with track numbers on the left, and property names on top ("Name", "Input Port" etc). Using the scroll bar on the bottom of that section, scroll to the right until you see the Reverb column.
From here, just double-click every entry and type 0. You might want to do the same for the Chorus values, as well.
After saving the changes, that should remove the effects. I can't actually confirm this for myself right now, but I'm sure this works.
Also, apologies in advance if this program behaves differently from what I have here. I can't remember if I've applied any custom settings.
It's easy to edit the files, but I suppose if you have a lot of them it could get tedious. Anyways, here's how to do it, with a program called Sekaiju, at least:
Well, first, after unzipping the folder, open up the "Sekaiju.ini" file (it should open with Notepad), scroll to the bottom, and where it says "UserInterface", change "Japanese" to "English".
After that, run the .exe file and open up the midi you want to edit:
If you look to the left, you'll see a section with a spread-sheet of sorts, with track numbers on the left, and property names on top ("Name", "Input Port" etc). Using the scroll bar on the bottom of that section, scroll to the right until you see the Reverb column.
From here, just double-click every entry and type 0. You might want to do the same for the Chorus values, as well.
After saving the changes, that should remove the effects. I can't actually confirm this for myself right now, but I'm sure this works.
Also, apologies in advance if this program behaves differently from what I have here. I can't remember if I've applied any custom settings.
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