[RMMV] QUESTION ON CRISIS/DANGER STATUS
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This is probably going to sound like a really dumb question, and is probably obvious, but I've been trying to find this out for quite some time now.
You know how where if the actor gets to 25% of his max HP, the game considers the actor to be in crisis/danger state? Is there a way to change the HP percentage the actor needs before the game considers him to be crisis/danger state? And if there is, is there a way to make it a flat number instead of a percentage?
You know how where if the actor gets to 25% of his max HP, the game considers the actor to be in crisis/danger state? Is there a way to change the HP percentage the actor needs before the game considers him to be crisis/danger state? And if there is, is there a way to make it a flat number instead of a percentage?
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