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[RMVX ACE] QUESTION ABOUT MESSAGE WINDOW POSITION

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Pages: 1
Hello, hi!

I've got a fairly specific question, so bear with me.

Is there a place in the Script Editor that defines the Bottom, Middle, and Top screen positions for the message window? I'm using Show Picture to put a border around the screen, which causes any messages set to Top or Bottom to overlap with the border.

Once I'm pointed in the right place, I could probably write the script myself. However, if it requires a script call, I may need a little help...

If you need anything clarified, just ask.
Thanks for reading!
Marrend
Guardian of the Description Thread
21806
My initial thought was that it was in the function that is called with the Show Text event-command.

class Game_Interpreter
  #--------------------------------------------------------------------------
  # * Show Text
  #--------------------------------------------------------------------------
  def command_101
    wait_for_message
    $game_message.face_name = @params[0]
    $game_message.face_index = @params[1]
    $game_message.background = @params[2]
    $game_message.position = @params[3]
    while next_event_code == 401       # Text data
      @index += 1
      $game_message.add(@list[@index].parameters[0])
    end
    case next_event_code
    when 102  # Show Choices
      @index += 1
      setup_choices(@list[@index].parameters)
    when 103  # Input Number
      @index += 1
      setup_num_input(@list[@index].parameters)
    when 104  # Select Item
      @index += 1
      setup_item_choice(@list[@index].parameters)
    end
    wait_for_message
  end
end

But, I suppose $game_message.position makes sense. Except that the "position" property is never mentioned anywhere in the Game_Message class? Hrm.

*Edit: I must confess, I'm not really sure where to look either. However, I firmly believe that $game_message.position is the value that's being checked against, and that there's a function somewhere (even if it's hidden), that determines the y coordinate of game-messages.
Edit: After a few days of digging around on Google, (literal days) I was able to find a script that does exactly what I'm looking for!

For anyone stuck in the same position I was in, I suggest you give this a read!
https://forums.rpgmakerweb.com/index.php?threads/ace-textbox-height-position.31531/

I suppose this thread can be closed, now.
Thanks!
Pages: 1