[RMVX ACE] [SCRIPTING] VICTOR TOGGLE TARGET
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So I'm running into a problem when using Victor's Toggle Target and Yanfly's Weapon Attack Replace. (replaces normal attacks on weapons with skills selected)
When I use the script, it works all fine and dandy. However, in battle, when you use a magic or skill that's affected by the 'toggle target', the next character's turn, when I select the 'attack' option, they're allowed to press the key that makes their normal attack target all enemies. This should not be happening and I have no idea about how to go about fixing this.
I've checked, and the skills that the weapons' attacks are replaced with do -not- have toggle target or scope toggle on them, and even WITH 'scope verification' or whatever, where it requires a piece of equipment sharing that tag in order to let it be able to change to all targets, I don't wear the equipment, and it still lets you choose all targets regardless.
Would there be any way to get a compatibility script for this?
Any suggestions? ^^;
When I use the script, it works all fine and dandy. However, in battle, when you use a magic or skill that's affected by the 'toggle target', the next character's turn, when I select the 'attack' option, they're allowed to press the key that makes their normal attack target all enemies. This should not be happening and I have no idea about how to go about fixing this.
I've checked, and the skills that the weapons' attacks are replaced with do -not- have toggle target or scope toggle on them, and even WITH 'scope verification' or whatever, where it requires a piece of equipment sharing that tag in order to let it be able to change to all targets, I don't wear the equipment, and it still lets you choose all targets regardless.
Would there be any way to get a compatibility script for this?
Any suggestions? ^^;
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