[RMMV] ANY TUTORIAL FOR QUIXOS/QUASI'S QSPRITE AND QSPRITE EDITOR?
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I can't seem to get it working. My goal for this is to have characters surpassing the normal 3 frames animation limit, and this is one of the few ways I've found. I can't seem to get it to work though, my character just stays at the 1st frame in whatever movement I do.
Using QSprite:
Install the plugin:
Place into ./js/plugins folder
Add plugin to project using the plugin manager
Create your sprite-sheet:
Filename: %qsprite-player01.png
Using QSprite Editor:
Create a configuration named "qsprite" (no quotes)
Load up your file as a sample image
This is used so you can see what frames you want to pick for the pose.
Note: Any filename beginning with %qsprite- will use the poses that will be setup for "qsprite".
Create poses named (no quotes):
"move2" (down)
"move4" (left)
"move6" (right)
"move8" (up)
These will play while character is moving.
Optional:
"idle2" (down)
"idle4" (left)
"idle6" (right)
"idle8" (up)
These will play while character is not moving.
That's the basics of it.
Alternative method to extend beyond the normal 3 frame limit:
Install the plugin:
Place into ./js/plugins folder
Add plugin to project using the plugin manager
Create your sprite-sheet:
Filename: %qsprite-player01.png
Using QSprite Editor:
Create a configuration named "qsprite" (no quotes)
Load up your file as a sample image
This is used so you can see what frames you want to pick for the pose.
Note: Any filename beginning with %qsprite- will use the poses that will be setup for "qsprite".
Create poses named (no quotes):
"move2" (down)
"move4" (left)
"move6" (right)
"move8" (up)
These will play while character is moving.
Optional:
"idle2" (down)
"idle4" (left)
"idle6" (right)
"idle8" (up)
These will play while character is not moving.
That's the basics of it.
Alternative method to extend beyond the normal 3 frame limit:
I have used the following before to extend beyond the normal 3 frame limit though:
https://galvs-scripts.com/2015/12/12/mv-character-frames/
Also works quite nicely.
https://galvs-scripts.com/2015/12/12/mv-character-frames/
Also works quite nicely.
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