[RMVX ACE] IN SEARCH OF SCRIPT FOR CHARACTER JOURNAL
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Title is a bit lacking, but I wasn't sure how else to word it, sorry!
I'm trying to find a script/add-on anything really that adds full character profiles to the menu. However, the few that I've found and tried out only apply to the characters in the party.
I'm looking for something more along the lines of the journals in Kingdom Hearts, where every time you meet someone, you acquire an entry for them, whether they're in your party or not. Ideally, you'd be able to add new profile entries through a script call once that character is introduced to you. Like a bestiary but for people instead of monsters.
Does anyone know of a good way to do this, or a resource that's already achieved it?
I've been researching this and, worst case scenario, I can probably think of a way to use a custom menu manager to add a profile tab and connect it to a common event that shows profiles that are unlocked by variables, but...if there's an easier or more efficient option, I'd love to know.
I'm trying to find a script/add-on anything really that adds full character profiles to the menu. However, the few that I've found and tried out only apply to the characters in the party.
I'm looking for something more along the lines of the journals in Kingdom Hearts, where every time you meet someone, you acquire an entry for them, whether they're in your party or not. Ideally, you'd be able to add new profile entries through a script call once that character is introduced to you. Like a bestiary but for people instead of monsters.
Does anyone know of a good way to do this, or a resource that's already achieved it?
I've been researching this and, worst case scenario, I can probably think of a way to use a custom menu manager to add a profile tab and connect it to a common event that shows profiles that are unlocked by variables, but...if there's an easier or more efficient option, I'd love to know.
I've used Casper Gaming's Encyclopedia script for a similar purpose. What you're describing would be considered a "custom" category in regards to that script. You'll need the CSCA Core script for it to work.
*Edit, technical aside: The core script would be put above the encyclopedia script when placing them into the script editor. Both would be placed under the "Materials" section.
*Edit, technical aside: The core script would be put above the encyclopedia script when placing them into the script editor. Both would be placed under the "Materials" section.
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