[MAFIA] RMNRONPA (ROLEPLAY)
Posts
(Actually, I mean if you go back and look carefully at my replies to random inspections of things people have decided to inspect, I've revealed that toolkits are not the only places where hammers lie xD)
(ew that's way too much work)
After thinking hard, I respond to cave with:
"I think we should absolutely look in those dorm rooms, cave. Additionally, it might be good to see if there are hammers available in the storage room. We also have to inspect the laundry room at some point because Jay may have been there before he died."
After thinking hard, I respond to cave with:
"I think we should absolutely look in those dorm rooms, cave. Additionally, it might be good to see if there are hammers available in the storage room. We also have to inspect the laundry room at some point because Jay may have been there before he died."
"In answer to your question, Cave, yes I did get a note as well. Once, Gourd, Jay, and I were lured to the Laundry room by the false notes. I was suspicious the second time, so I didn't go."
"As for your suggestion of inspecting the toolkits, I don't think it could hurt, and it could definitely lead us to the perpetrator if they were careless. I just don't know if everyone will allow us to inspect their rooms."
"As for your suggestion of inspecting the toolkits, I don't think it could hurt, and it could definitely lead us to the perpetrator if they were careless. I just don't know if everyone will allow us to inspect their rooms."
"We can inspect my room first? If it's just my toolkit it doesn't seem too intrusive. In fact, I'd say anyone who won't let us inspect their rooom is suspicious anyway!
Oh, and Hex, you might want to clarify where your note asked you to go. I know we were called to the laundry room the first night but we have no clue where you were called the second night."
Oh, and Hex, you might want to clarify where your note asked you to go. I know we were called to the laundry room the first night but we have no clue where you were called the second night."
"Same place. I figured the first one might have been a trial run to see if, and who, would show up. Seems I may have been right..."
"You know, has anyone found Jay's camera? I feel like this is the exact sort of situation where it would have some convenient clues for us."
"You're right! I was so upset I must have forgotten about it... Jay almost always carried it with him so there's a good chance he snapped a shot of his attacker. Er... but then I don't think the attacker would ever let that camera see the light of day, right? It wouldn't be difficult to smash it and throw it away. I'd say we should check the trash compactor room, but the camera would absolutely be gone at this point I think. "
"Either way, we should start investigating the other dorm rooms too. We'll start with mine."
#Move to my room (with hex presumably?) and show the hammer in my kit
"Either way, we should start investigating the other dorm rooms too. We'll start with mine."
#Move to my room (with hex presumably?) and show the hammer in my kit
"I... am almost certain it was locked all night. I think I forgot to lock it this morning when I went to check on cave. But, Jay had to have been hit by the hammer at like 3am right? My door should have been locked then!"
(So Hexatona are you going to inspect anything specifically or just your whole room for noticeable changes? I kinda need to know xD)
"Well, that's interesting, and, honestly, relieving. We still need some more data points though."
#Leaves room with Gourd and locks door.
(I forget where everyone is, to be able to ask them....)
"I feel kinda bad about this but should we just... try some dorm room doors..?"
(Also I'm very tired so I'll see ya'll in the morning)
#Leaves room with Gourd and locks door.
(I forget where everyone is, to be able to ask them....)
"I feel kinda bad about this but should we just... try some dorm room doors..?"
(Also I'm very tired so I'll see ya'll in the morning)
"Yeah let's just see which doors are locked and which are unlocked!"
#Check each of the form doors to see which are locked and unlocked
#Check each of the form doors to see which are locked and unlocked
rooms unlocked:
Aneko
Dudesoft
Gourd
Cave
rooms locked:
Hexatona
Hunibear
Current positions:
Gourd: Dormitory (Hall)
Hexatona: Dormitory (Hall)
Cave: Dormitory (Jay's room)
Hunibear: Sauna
Aneko: Kitchen
Dudesoft: Dormitory (His room)
Aneko
Dudesoft
Gourd
Cave
rooms locked:
Hexatona
Hunibear
Current positions:
Gourd: Dormitory (Hall)
Hexatona: Dormitory (Hall)
Cave: Dormitory (Jay's room)
Hunibear: Sauna
Aneko: Kitchen
Dudesoft: Dormitory (His room)
(Aww, thanks muffle)
"Well, let's talk to dudesoft and let him know what's going on."
#Ring Door bell on Dudesoft's door, then open it.
"Well, let's talk to dudesoft and let him know what's going on."
#Ring Door bell on Dudesoft's door, then open it.
















