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NEED IDEAS FOR SKILLS FOR CHARACTER

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I've given skills to all the characters in my game except one, and my ideas have pretty much ran out. This guy is the main character

He's pretty much a Joe Bloggs type guy at the government. Initially being pushed in this by an enthusiastic conspiracy theorist, he joins her when he's caught by his superiors for being in an area outside his own department

Here's the other characters talents to try to avoid repetition.

Sophie (Marksman): Has a talent a bit like Irvine in Final Fantasy VIII. She can use ammo as an item. The common ones can be bought, but the the two rarer ones have to be found / stolen from monsters.

James (Knight): Has a skill set along the lines of Steiner and Auron in the Final Fantasy games.

Richard (Chemist): White Mage with a modern name.

Heather (Black Mage)

Jared (Tech type guy): Has skills with a low accuracy but since they hit all enemies/allies, there is nearly always a successful hit somewhere. He also has the ability to open combination locked chests. They can be attempted without him in the party but you only get three shots until they get locked permanently.

Tania: (Thief) She just has the steal command. I was going to give her other skills but it was becoming very complicated.

Note that I'm making this in RM2K3. (The version off Steam)



SunflowerGames
The most beautiful user on RMN!
13323
Blue Mage = scan enemies to learn skills.

Just noticed not in Ace, so I'm not sure how you would do this.

or

Buff / Debuff support, which is easy to make.
I think I'll go with the blue magic idea. I can incorporate that buff / debuff support in there as well, though the White Mage / Chemist shares some of these effects.

Thanks for the help.
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