MAKING GAMES AND LANGUAGE BARRIERS

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So yea, everyone knows that speaking another language can be a big barrier when you want to understand/be understood by another person. When it comes to books there may be translations that help convey the intended message in some way, or in comic books where there is also a lot of visual language involved.

When it comes to you guys, have you experienced something like that in life or in your games? How would you guys make a game, suposing that you couldn't make it in your native language and you wanted to convey your message to others?


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