[RMMV] TAMAGOTCHI UI NEED HELP

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i need help i want to add a tamagotchi type of ui into rpg maker mv how would i even start to go about doing this?
Can you be more specific?
author=calunio
Can you be more specific?


sure thing! :)

something like this video is what i'm trying to achieve in rpg maker: https://www.youtube.com/watch?v=uLfeOIZua6w

or for another example something like this built into rpg maker: https://www.youtube.com/watch?v=fJMvhSSCCnA&t=243s

but i don't know if there are any plugins for something like this or if i would have to create it from scratch by learning to code it and where i would even start to make something like the tamagotchi ui in the first video in mv.

i also want to try linking the stats and values in the tamagotchi ui to the player character so most actions are done through the ui like healing, equipping items, ect instead of the base menu if possible.

but if not it should at the very least function as a virtual pet than as a menu system.

if you are able to help i would really appreciate it.
From what I saw, it doesn't require a lot of knowledge, just a lot of patience. I don't know if the guy made it with scripts, but all of that can be done with events and pictures.

If you have never designed any custom system using pictures and events, aiming for that at first would probably be aiming too high.

But basically you store each piece of information in a different variable, and the event displays pictures using conditional branches conditioned to the value of the variable.


For example, you have a varible "pet type" with the following possible values:
1 - Dog
2 - Cat
3 - Mouse


You want to show the Picture of your pet.
Conditional branch:
If variable = 1, showpicture = Picture of dog
If variable = 2, showpicture = Picture of cat
If variable = 3, showpicture = Picture of mouse


You can also do that for huds. For instance, let's say the "hunger" attribute varies between 0 and 10. You'll need a variable "hunger" and 10 different pictures, one for each size of the hunger bar.
If hunger = 1, showpicture = Picture of bar at level 1
Etc


There are slightly simpler ways of doing this, but not much different. Unless you find scripts and plugins. I recommend this plugin for general HUDS:

http://sumrndm.site/hud-maker/

But overall if you're looking for something customizable, it's basically variables, tons of pictures and branches.
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